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Releases: missioncommand/emp3-web

2.11.0

15 Nov 21:12
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  • Cannot change the name of a feature to an empty string #343

  • The lines do not stay in parallel (mil std C) when editing a water crossing bridge or gap #351

  • Name label does not update on Cesium #342

  • Map.drawFeature in Cesium for Points show different graphic then after it's drawn #336

  • Upgrade Cesium from version 1.34 to 1.38 #353

  • Hostile battle position symbol has an excessive amount of ENY labels. (mil-sym-js) #20

2.10.0

02 Aug 15:47
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  • MapService setVisible() and remove() do not work #347
  • Altering the positions array of a feature while it is being edited causes errors #253
  • The Map.drawFreehand onFreehandEvent parameter does not work #26
  • The map has odd behavior if Map.drawFreehand is called during a Map.editFeature #45
  • VisibilityEvents for emp3.api.KML & emp3.api.GeoJSON do not return the correct feature object #21
  • New Map can't accept the same Geo Id and name when adding WMTS layer #338

2.9.0

20 Jul 13:57
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  • When drawing a default point, the image offset is incorrect. Fix is for all engines. Issue #228
  • A mouse up off the map while user is in middle of edit causes editing to break. Issue #257
  • Map.onSuccess not working properly.in core Issue #326
  • Map.draw callback should reference the feature that was used as the input. Issue #262
  • Map.setMilStdLabels does not work for Leaflet. Issue #300
  • Tactical Graphics multipoint should fail if plotted on the maps with less than the minimum required number of coordinates. Issue #316

2.8.0

05 Jul 13:41
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  • WMTS capability for Leaflet. #240
  • WMTS does not work. No way to set the tileMatrixSet via the API. #331
  • Leaflet cannot zoom out to world view. #318
  • Leaflet will not display a Path with a stroke color. #320
  • Map.setIconSize does not work in Leaflet. #299
  • WMTS Service cannot be added to an Engine after Map Swap. #245
  • Cannot remove a map service if more than one map has been created. #334
  • Counter Attack - yellow control point drags away on the map when editing #313
  • Map.setFreehandStyle initialStyle parameter causes freehand line to draw with wrong colors #28
  • Ellipse editor can behave unpredicatable #273
  • Implement Text Editor #297
  • Nonsense if statement. #304
  • Change surface polylines to use rhumb as path type instead of the default great circle (geodesic). #332
  • Infiltration lines In WW and Cesium don't plot the control points in edit mode properly. #329

2.7.0

20 Jun 18:13
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  • Add editor for circular range fan #190
  • Developer guide quickStart page stopped working #325
  • Set up DCGS-A Geospatial map server #296
  • Upgrade Cesium sdk to version 1.34 #323
  • Animation line is not animating when edting in Cesium #321
  • Cannot run Cesium and Leaflet side by side #319
  • Add the ability to remove a vertex by double-clicking a point while in edit or draw mode. #298
  • Line Weight affects Drawing Freehand Line in WorldWind #289

2.6.0

15 May 20:58
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  • Implemented getXYFromLatLon function in Worldwind engine. #307
  • getLatLonFromXY function was only processing first item of transaction items array. #306
  • When editing single point milStd features in WorldWind the icons will flicker. #72
  • Implement path stippling in Cesium engine. #312
  • Adding a second map, does not create a second map window. #187
  • Excessive flickering of lines when editing shapes in WorldWind #234
  • Upgraded Cesium sdk to version 1.33. Issue#310
  • Double-click Feature interaction event does not occur in Cesium. #279
  • Modify WorldWind update to move single points and not remove and replace. #274
  • Improve Cesium map ready notification to EMP core. #287
  • Set map background brightness is not working in worldwind. #280
  • WW is blocking WMTS from rendering correctly. #246
  • mil std icon not changing size in WW when user applies icon size change. #203
  • Optimized WW graphics are not set to clamp to ground. #281

2.5.0

25 Apr 21:41
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2.5.0

2.4.0

12 Apr 20:11
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2.4.0

2.3.0

29 Mar 17:49
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2.3.0

2.2.0

17 Mar 18:18
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2.2.0