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Fixes, bowfin update, terrain rendering fixes #5498

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merged 7 commits into from
Jan 30, 2023

Commits on Jan 28, 2023

  1. Fix bugs with ScanManager

    - Setup the equipment event listener properly on loading the game and changing ship type
    - Fix loading a missing station market value from older saves (for development purposes)
    Web-eWorks committed Jan 28, 2023
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  2. Update bowfin

    - Increase capacity from 12t to 18t
    - Remove merchant role
    - Update price
    Web-eWorks committed Jan 28, 2023
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Commits on Jan 29, 2023

  1. Rework autosave timing

    - Autosave before launching / taking off
    - Queue an event to autosave after all event handlers have been run when the player docks
    Web-eWorks committed Jan 29, 2023
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  2. Compute geopatch centroids from height data

    - Average together the height values of all four corners of the geopatch
    - Optional debug visualization of computed geopatch centroids
    - Dramatically improves terrain detail at high elevations (e.g. Olympus Mons)
    Web-eWorks committed Jan 29, 2023
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  3. Fix flight log failing to load entries from saves

    - Instead of storing a global version value, just annotate saves with the current version
    - Migrations can be handled by checking for a specific version
    Web-eWorks committed Jan 29, 2023
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  4. Disable landing gear button in autopilot

    - Display a tooltip indicating the autopilot is overriding the gear control
    - Visually disable the button
    Web-eWorks committed Jan 29, 2023
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