Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix: #11516, #11041. Terrain: buildings on tile borders. #11530

Merged
merged 2 commits into from
Mar 8, 2022

Commits on Feb 18, 2022

  1. Fix #11516: unecessary optimization approach disabled border intersec…

    …tion calculation for complex polygons: when enumerating polygon rings, if previous rings were outside bookkeeped aabb would prevent checking if edge crosses tile border and disable joining and displaying features split and asserting on check (in dev build).
    
    Backporting fill extrusions on terrain #11041 fix from gl-native is related: when adjacent tiles are of different zooms, breaks or no building parts were visible.
    
    Fixes: #11516, #11041
    Aleksandar Stojiljković committed Feb 18, 2022
    Configuration menu
    Copy the full SHA
    c02fda6 View commit details
    Browse the repository at this point in the history

Commits on Feb 19, 2022

  1. Enable flat-roof-over-border-of-different-zoom-zoomin render test

    There is occasional flakiness on rendering fill color (zoom 16 evaluation is not seen on drape but zoom 15) and fill color is made constant to prevent it.
    Aleksandar Stojiljković committed Feb 19, 2022
    Configuration menu
    Copy the full SHA
    6a99583 View commit details
    Browse the repository at this point in the history