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feat(autoware_launch): use hatched road markings in dynamic avoidance (
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…#504)

* feat(autoware_launch): add use_hatched_road_markings in dynamic_avoidance

Signed-off-by: Takayuki Murooka <takayuki5168@gmail.com>

* add parameters

Signed-off-by: Takayuki Murooka <takayuki5168@gmail.com>

* update

Signed-off-by: Takayuki Murooka <takayuki5168@gmail.com>

---------

Signed-off-by: Takayuki Murooka <takayuki5168@gmail.com>
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takayuki5168 committed Aug 8, 2023
1 parent 1bd4808 commit dfba24c
Showing 1 changed file with 4 additions and 1 deletion.
Original file line number Diff line number Diff line change
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dynamic_avoidance:
common:
enable_debug_info: true
use_hatched_road_markings: true

# avoidance is performed for the object type with true
target_object:
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drivable_area_generation:
lat_offset_from_obstacle: 0.8 # [m]
max_lat_offset_to_avoid: 0.5 # [m]
max_time_for_object_lat_shift: 0.0 # [s]
lpf_gain_for_lat_avoid_to_offset: 0.9 # [-]

# for same directional object
overtaking_object:
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# for opposite directional object
oncoming_object:
max_time_to_collision: 15.0 # [s]
max_time_to_collision: 40.0 # [s] This value should be the same as overtaking_object's one to suppress chattering of this value for parked vehicles
start_duration_to_avoid: 12.0 # [s]
end_duration_to_avoid: 0.0 # [s]

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