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Matt Dean edited this page Jan 28, 2020 · 2 revisions

kShading

Shading models for Unity’s Universal Render Pipeline.

alt text An example of a scene using Lit Toon shading.

kShading is a package of shaders for Unity's Universal Render Pipeline.

Shaders

  • Lit: A physically based shader that supports all default Universal surface properties as well as anisotropy, clear coat, sub-surface scattering and transmission.
  • Toon Lit: A cel style shader that supports all features of the Lit shader but uses a stepped physical approximation BSDF.

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