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Releases: wsaunders1014/ShowDragDistance

2.2.3

06 Nov 03:23
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2.2.3 - Added PF2 support. Fixed shift dragging not working now.

2.2.2

05 Nov 22:16
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2.2.2 - Rebuilt the line drawing algorithms, Now works on hex grids again. Can now set token.ignoreTerrain=true to ignore difficult terrain.

2.2.1

30 Oct 02:13
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Hotfix for application freezing bug.

2.2.0

29 Oct 21:14
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2.2.0 - Add support for Terrain Layer - Drag Distance now calculates path through difficult terrain. Created a new more efficient method for highlighting squares. Confirm 7.5 support. Removed 'x' key conflict with other modules.

2.1.9

06 Oct 06:43
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2.1.9 - Fix multiple tokens not dragging. Fixed some bugs with gridless maps. Fix math on creating waypoints. Fix some issues with shift dragging off grid.

2.1.8

28 Sep 21:54
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Fixed gm's not being able to drag through walls.
Fixed shift dropping.

2.1.7

28 Sep 05:49
e2e21bf
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Added Spanish Language pull request

2.1.6

28 Sep 05:43
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Token now follows path set with waypoints again. This was broken last release.Tokens with zero movement speed now highlight red as all movement is outside their speed.

2.1.5

24 Sep 17:59
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2.1.5 - Now cancels ruler and movement if you drag token back to starting point. Holding shift will now let you place token off grid, as it should. Pressing escape while dragging will now cancel drag.

2.1.4

13 Sep 20:10
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Fixed conflict with Pick Up Stix module.