instancing
Here are 36 public repositories matching this topic...
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
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May 9, 2022 - C++
Instancing & Animation library for Unity3D
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Apr 12, 2024 - C#
Unity super simple approach for GPU instanced grass (+ occlusion/frustum culling)
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Sep 29, 2024 - C#
A language for WebGPU that makes writing shaders easier
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Aug 16, 2024 - JavaScript
🎶 🎵 🎼 Real-time FFT spectrum analyzer with ThreeJS, MeydaJS, RxJS.
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Aug 30, 2022 - JavaScript
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Apr 13, 2024 - TypeScript
Antialiasing via conservative rasterisation and analytical area computation
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Oct 1, 2023 - TypeScript
Generic editor for instanced properties in Unity materials.
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Dec 21, 2018 - C#
MonoGame-HardwareInstancing Isometric Tiles
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Aug 1, 2023 - C#
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Jun 13, 2024 - C#
Deterministic, multi-threaded 3d demo written from scratch
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Sep 30, 2024 - Zig
An simple tool for serialization and comfortable use of MaterialPropertyBlocks from the Unity editor
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May 12, 2022 - C#
Generates random walk and subdivided point arrays for use with Blender Geometry Nodes
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Nov 15, 2023 - Python
A tilemap library for p5.js's OpenGL mode that is optimized to draw tilemaps within a single draw call
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Apr 8, 2024 - JavaScript
A (simple) city building game
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Apr 30, 2020 - C++
GPU simulation of multiple bodies using position based dynamics
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Apr 3, 2023 - C#
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
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Aug 19, 2021 - C++
This demo is using only one Gameobject and one mesh that create 5k animated planes.
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Jan 3, 2018 - C#
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