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feat: add math/base/special/minf
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PR-URL: #2820
Ref: #649
Co-authored-by: Athan Reines <kgryte@gmail.com>
Reviewed-by: Athan Reines <kgryte@gmail.com>
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gunjjoshi and kgryte committed Aug 23, 2024
1 parent 8552f2c commit ef703d6
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225 changes: 225 additions & 0 deletions lib/node_modules/@stdlib/math/base/special/minf/README.md
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<!--
@license Apache-2.0
Copyright (c) 2024 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->

# minf

> Return the minimum single-precision floating-point number.
<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- Package usage documentation. -->

<section class="usage">

## Usage

```javascript
var minf = require( '@stdlib/math/base/special/minf' );
```

#### minf( x, y )

Returns the minimum single-precision floating-point number.

```javascript
var v = minf( 4.2, 3.14 );
// returns 3.14

v = minf( +0.0, -0.0 );
// returns -0.0
```

If any argument is `NaN`, the function returns `NaN`.

```javascript
var v = minf( 4.2, NaN );
// returns NaN

v = minf( NaN, 3.14 );
// returns NaN
```

</section>

<!-- /.usage -->

<!-- Package usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- Package usage examples. -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var minstd = require( '@stdlib/random/base/minstd-shuffle' );
var minf = require( '@stdlib/math/base/special/minf' );

var x;
var y;
var v;
var i;

for ( i = 0; i < 100; i++ ) {
x = minstd();
y = minstd();
v = minf( x, y );
console.log( 'minf(%d,%d) = %d', x, y, v );
}
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/math/base/special/minf.h"
```

#### stdlib_base_minf( x, y )

Returns the minimum single-precision floating-point number.

```c
float out = stdlib_base_minf( 4.2f, 3.14f );
// returns 3.14f

out = stdlib_base_minf( 0.0f, -0.0f );
// returns -0.0f
```

The function accepts the following arguments:

- **x**: `[in] float` input value.
- **y**: `[in] float` input value.

```c
float stdlib_base_minf( const float x, const float y );
```
</section>
<!-- /.usage -->
<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->
<section class="notes">
</section>
<!-- /.notes -->
<!-- C API usage examples. -->
<section class="examples">
### Examples
```c
#include "stdlib/math/base/special/minf.h"
#include <stdlib.h>
#include <stdio.h>
int main( void ) {
float x;
float y;
float v;
int i;
for ( i = 0; i < 100; i++ ) {
x = ( ( (float)rand() / (float)RAND_MAX ) * 200.0f ) - 100.0f;
y = ( ( (float)rand() / (float)RAND_MAX ) * 200.0f ) - 100.0f;
v = stdlib_base_minf( x, y );
printf( "x: %f, y: %f, minf(x, y): %f\n", x, y, v );
}
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<!-- Section to include cited references. If references are included, add a horizontal rule *before* the section. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="references">

</section>

<!-- /.references -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

<!-- <related-links> -->

<!-- </related-links> -->

</section>

<!-- /.links -->
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var randu = require( '@stdlib/random/array/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var pkg = require( './../package.json' ).name;
var minf = require( './../lib' );


// MAIN //

bench( pkg, function benchmark( b ) {
var x;
var y;
var z;
var i;

x = randu( 100, -100.0, 100.0 );
y = randu( 100, -100.0, 100.0 );

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
z = minf( x[ i%x.length ], y[ i%y.length ] );
if ( isnanf( z ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( z ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var resolve = require( 'path' ).resolve;
var bench = require( '@stdlib/bench' );
var randu = require( '@stdlib/random/array/uniform' );
var isnanf = require( '@stdlib/math/base/assert/is-nanf' );
var tryRequire = require( '@stdlib/utils/try-require' );
var pkg = require( './../package.json' ).name;


// VARIABLES //

var minf = tryRequire( resolve( __dirname, './../lib/native.js' ) );
var opts = {
'skip': ( minf instanceof Error )
};


// MAIN //

bench( pkg+'::native', opts, function benchmark( b ) {
var x;
var y;
var z;
var i;

x = randu( 100, -100.0, 100.0 );
y = randu( 100, -100.0, 100.0 );

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
z = minf( x[ i%x.length ], y[ i%y.length ] );
if ( isnanf( z ) ) {
b.fail( 'should not return NaN' );
}
}
b.toc();
if ( isnanf( z ) ) {
b.fail( 'should not return NaN' );
}
b.pass( 'benchmark finished' );
b.end();
});
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Coverage Report

Package Statements Branches Functions Lines
math/base/special/minf $\color{green}176/176$
$\color{green}+100.00\%$
$\color{green}16/16$
$\color{green}+100.00\%$
$\color{green}2/2$
$\color{green}+100.00\%$
$\color{green}176/176$
$\color{green}+100.00\%$

The above coverage report was generated for the changes in this push.

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