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Fix OpenGL profile selection #567

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paulrouget
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This addresses 2 issues:

  1. OpenGL 3.0 was not selecting NSOpenGLProfileVersionLegacy
  2. because of a Rust bug, match behavior was selecting the wrong profile (this should be address by Rewrite the pattern matching code in trans. rust-lang/rust#27050)

@tomaka
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tomaka commented Aug 10, 2015

While you're at it, I don't think requesting a core profile with a legacy version should return an error.

cc @fkaa @SSheldon

@paulrouget
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What profile to use in his case? NSOpenGLProfileVersionLegacy?

@paulrouget
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Switched to legacy for 1., 2., 3.0 and 3.1.

@tomaka
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tomaka commented Aug 11, 2015

r+ for me. Leaving open for a day or two in case someone more familiar with OS/X has something to say.

tomaka added a commit that referenced this pull request Aug 13, 2015
@tomaka tomaka merged commit 5c60456 into rust-windowing:master Aug 13, 2015
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2 participants