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also remove redundant requirements from offset()
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RalfJung committed Jul 4, 2024
1 parent 273d253 commit 9ba492f
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101 changes: 34 additions & 67 deletions library/core/src/ptr/const_ptr.rs
Original file line number Diff line number Diff line change
Expand Up @@ -390,37 +390,26 @@ impl<T: ?Sized> *const T {
if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
}

/// Calculates the offset from a pointer.
/// Adds an offset to a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_offset`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down Expand Up @@ -622,7 +611,7 @@ impl<T: ?Sized> *const T {
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// As a consequence, the absolute distance between the pointers, **in bytes**, computed on
/// As a consequence, the absolute distance between the pointers, in bytes, computed on
/// mathematical integers (without "wrapping around"), cannot overflow an `isize`. This is
/// implied by the in-bounds requirement, and the fact that no allocated object can be larger
/// than `isize::MAX` bytes.
Expand Down Expand Up @@ -862,37 +851,26 @@ impl<T: ?Sized> *const T {
}
}

/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_add`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down Expand Up @@ -946,38 +924,27 @@ impl<T: ?Sized> *const T {
unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
}

/// Calculates the offset from a pointer (convenience for
/// Subtracts an offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_sub`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down
99 changes: 33 additions & 66 deletions library/core/src/ptr/mut_ptr.rs
Original file line number Diff line number Diff line change
Expand Up @@ -404,37 +404,26 @@ impl<T: ?Sized> *mut T {
if self.is_null() { None } else { Some(unsafe { &*(self as *const MaybeUninit<T>) }) }
}

/// Calculates the offset from a pointer.
/// Adds an offset to a pointer.
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_offset`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down Expand Up @@ -1003,37 +992,26 @@ impl<T: ?Sized> *mut T {
unsafe { (self as *const T).sub_ptr(origin) }
}

/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
/// Adds an offset to a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_add`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down Expand Up @@ -1087,38 +1065,27 @@ impl<T: ?Sized> *mut T {
unsafe { self.cast::<u8>().add(count).with_metadata_of(self) }
}

/// Calculates the offset from a pointer (convenience for
/// Subtracts an offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g., a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * If the computed offset, **in bytes**, is non-zero, then both the starting and resulting
/// pointer must be either in bounds or at the end of the same [allocated object].
/// (If it is zero, then the function is always well-defined.)
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
/// If any of the following conditions are violated, the result is Undefined Behavior:
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
/// * The computed offset, `count * size_of::<T>()` bytes, must not overflow `isize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
/// * If the computed offset is non-zero, then `self` must be derived from a pointer to some
/// [allocated object], and the entire memory range between `self` and the result must be in
/// bounds of that allocated object. In particular, this range must not "wrap around" the edge
/// of the address space.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
/// Allocated objects can never be larger than `isize::MAX` bytes, so if the computed offset
/// stays in bounds of the allocated object, it is guaranteed to satisfy the first requirement.
/// This implies, for instance, that `vec.as_ptr().add(vec.len())` (for `vec: Vec<T>`) is always
/// safe.
///
/// Consider using [`wrapping_sub`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
Expand Down
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