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Add an example for directly modifying pixels on mode 3 realtime during game vs loading a pixel array directly. #151

Add an example for directly modifying pixels on mode 3 realtime during game vs loading a pixel array directly.

Add an example for directly modifying pixels on mode 3 realtime during game vs loading a pixel array directly. #151

Workflow file for this run

name: ci
on:
- push
- pull_request
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
rust:
- { toolchain: nightly }
steps:
- uses: actions/checkout@v2
- name: Install Apt Dependencies
run: sudo apt-get update && sudo apt-get install binutils-arm-none-eabi
- uses: actions-rs/toolchain@v1
with:
profile: minimal
toolchain: ${{ matrix.rust.toolchain }}
default: true
- name: Install Rust Source
run: rustup component add rust-src
- name: Build The Examples
uses: actions-rs/cargo@v1
with:
toolchain: ${{ matrix.rust.toolchain }}
command: build
args: --examples