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Releases: prismmodelchecker/prism-games

v3.2.1

11 Jan 10:03
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  • Improved support for external libraries (Z3/Yices/PPL)
    • binaries installed for new versions and more OSs, including PPL on Windows
    • improved, more robust install mechanism
    • better documentation of library build process
  • Merged latest changes from PRISM:
  • updates/fixes in install/launch/testing scripts and build process

v3.2

05 Dec 21:46
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  • Symbolic (MTBDD) model checking of turn-based stochastic games (SMGs)
  • Correlated and fair equilibria for CSGs
  • Add instantaneous (I=k) and cumulative (C<=k) rewards for SMGs
  • Merged latest changes from PRISM (up to v4.8) and extensions:
    • improved strategy generation (-exportstrat and GUI)
    • major code refactoring, e.g., generic model classes
  • Refactoring of CSG related classes
  • Various bugfixes + tidying

v3.1

22 Jul 09:16
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  • Add support for co-safe probabilistic LTL on STPGs/SMGs
  • Add switch -lpscalefactor for LPs in zero-sum model checking
  • Allow use of Yices for CSG equilibria computation (-smtsolver yices)
  • Merged latest changes from PRISM (up to v4.7) and extensions:
    • reporting of model checking accuracy for STPGs/SMGs
    • model auto-detection for TPTGs
  • Various bugfixes + tidying

v3.0

21 May 12:56
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  • Support for concurrent stochastic games (CSGs)
  • Model checking for equilibria properties of CSGs
  • Support for turn-based timed probabilistic games (TPTGs)
  • Small change to SMG modelling: some actions can be be assigned to no player
  • Merged latest changes from PRISM (up to v4.6)
  • Various bugfixes

v2.1

21 May 11:34
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  • Merged latest changes from PRISM (up to v4.5 and slightly beyond),
    including directory rearrangement (some files moved to top-level)
  • Examples and tests tidied up (now in prism-examples/smgs directory
    and prism-tests/functionality/verify/{smgs,smgs-multi})
  • Simplified dependencies on the PPL library
    (in particular, local copies are stored, so binary releases are self-contained)
  • Version number of PRISM-games properly reported/displayed
  • Some compositional functionality moved into separate branch for now
  • Various bugfixes