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Ignore unreads in low priority rooms in the space panel (#6518)
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Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
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SimonBrandner and t3chguy authored Aug 19, 2022
1 parent 488baba commit 3bf52fc
Showing 1 changed file with 11 additions and 1 deletion.
12 changes: 11 additions & 1 deletion src/stores/notifications/SpaceNotificationState.ts
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,8 @@ import { arrayDiff } from "../../utils/arrays";
import { RoomNotificationState } from "./RoomNotificationState";
import { NotificationState, NotificationStateEvents } from "./NotificationState";
import { FetchRoomFn } from "./ListNotificationState";
import { DefaultTagID } from "../room-list/models";
import RoomListStore from "../room-list/RoomListStore";

export class SpaceNotificationState extends NotificationState {
public rooms: Room[] = []; // exposed only for tests
Expand Down Expand Up @@ -74,7 +76,15 @@ export class SpaceNotificationState extends NotificationState {

this._count = 0;
this._color = NotificationColor.None;
for (const state of Object.values(this.states)) {
for (const [roomId, state] of Object.entries(this.states)) {
const roomTags = RoomListStore.instance.getTagsForRoom(this.rooms.find(r => r.roomId === roomId));

// We ignore unreads in LowPriority rooms, see https://github.com/vector-im/element-web/issues/16836
if (
roomTags.includes(DefaultTagID.LowPriority) &&
state.color === NotificationColor.Bold
) continue;

this._count += state.count;
this._color = Math.max(this.color, state.color);
}
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