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A virtual unity space made for educational purposes, mirroring the Deer Creek Canyon Park hike in Colorado Springs, CO

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Ghost Runner: Unity Project

Table of Contents

  1. Project Description
  2. Features
  3. Requirements
  4. Setup Instructions
  5. How to Play / Usage
  6. Contributing

GhostRunner

is an interactive unity space designed to be a educational, nature-based space containing native plants and facts about those plants.


Features of the Biocube in Unity

  • Interactive 3D Environment: Explore and interact with a dynamic 3D space.
  • Biological Simulation: Simulate ecosystems with growth, decay, and environmental factors.
  • Customizable Biocube: Modify terrain, vegetation, and habitats.
  • Real-Time Data Visualization: Monitor and visualize environmental data.
  • Educational Content: Tutorials and interactive learning resources on ecology and biology.
  • Dynamic Events: Seasonal changes, random events, and their impacts.
  • AI-Driven Behavior: Intelligent behaviors for animals and plant growth.
  • VR/AR Support: Immersive experiences with virtual and augmented reality.
  • Sound and Music: Ambient sounds and background music.
  • User Interaction: Exploration tools and feedback systems.
  • Performance Optimization: Scalable and efficient rendering.
  • Save and Load System: Save progress and load different configurations.

Requirements

  • Unity Version: 2021.3.0f1 or higher

Setup Instructions

  1. Clone the repository:
    git clone https://github.com/yourusername/yourprojectname.git
  2. Install Unity: Download and install the appropriate Unity version from Unity Hub.
  3. Open the project: Open Unity Hub and select "Open Project." Navigate to the folder where the repository was cloned and select it.
  4. Install necessary packages: Unity will prompt you to install any missing packages. Follow the instructions in Unity’s Package Manager to install required dependencies.

How to Play / Usage

  • Look Around:

    • Use the mouse to look around the game environment.
  • Move Forward/Backward:

    • Press W to move forward.
    • Press S to move backward.
  • Strafe Left/Right:

    • Press A to strafe left.
    • Press D to strafe right.
  • Turn:

    • Move the mouse to turn and look around.
  • Jump:

    • Press Space to jump.
  • Interact:

    • Press E to interact with objects and NPCs.
  • Sprint:

    • Hold Shift to sprint and move faster.
  • Crouch:

    • Press Ctrl to crouch and move in a crouched position.
  • Objective:

    • Look through the space, pick up, look at, and learn about objects

Contributing

Contributions are welcome! Please follow these steps if you'd like to contribute:

  1. Fork the repository.
  2. Create a feature branch (git checkout -b feature/your-feature).
  3. Commit your changes (git commit -am 'Add your feature').
  4. Push to the branch (git push origin feature/your-feature).
  5. Open a Pull Request.

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A virtual unity space made for educational purposes, mirroring the Deer Creek Canyon Park hike in Colorado Springs, CO

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