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Fall Damage

Public source code contributions from Fall Damage

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  1. UE-Jenkins-BuildSystem UE-Jenkins-BuildSystem Public

    Build Unreal Engine & games with Jenkins on GKE/GCE

    HCL 46 11

  2. UE4-GHA-BuildSystem UE4-GHA-BuildSystem Public archive

    Build UE4 games with GitHub + GitHub Actions + Google Cloud

    HCL 13 8

  3. Networkable Networkable Public

    Network objects and object hierarchies by reference or by value with Unity+Photon

    C#

  4. SceneGroupLoader SceneGroupLoader Public

    Logic for asynchronous loading/unloading of groups of Unity scenes

    C# 5

  5. UberLogger-StructuredFile UberLogger-StructuredFile Public

    Structured log file format for UberLogger

    C# 2

  6. UberLogger-Stackdriver UberLogger-Stackdriver Public

    Centralized logging for Unity game clients; browse and search in Google Stackdriver Logging

    C# 3 1

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