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Version 0.81

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@doitsujin doitsujin released this 05 Oct 19:30
· 4434 commits to master since this release
v0.81
09bbb68

Improvements

  • 32-bit builds are now compiled with the dw2 exception model for better performance
  • Minor reduction of CPU overhead (I know it's getting boring, but I swear I'm telling the truth!)
  • Added configuration option to disable D3D10 support (set d3d10.enable = False). This can be used to let problematic D3D10 games fall back to their D3D9 renderer.

Bug fixes

  • Fixed occational crash/hang when the state cache is enabled (#665)
  • Fixed potential violation of the Vulkan specification when copying images
  • Star Control: Origins: Fixed rendering issues when MSAA is enabled (#666)