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CellSim

A cellular life simulation written in C#.NET.

screenshot_1

The cells demonstrate simple AI behaviour. The beings need all of the different types of essence to survive.

  • Full (non-rotational) world movement implemented.
  • Left-click to select, right-click to drag.
  • Hold ctrl while left-clicking to lock camera onto target.
  • To change the time scale, hold down 'T' and scroll with the mouse wheel.
  • You can 'jump to being' by clicking on its corresponding waypoint in the radar (to the right).
  • Hold shift while scrolling with the mouse wheel to scroll this text.

Installation

Usage

  • Compile and run in Visual Studio.
  • If you see a LoaderLock exception, you need to turn off this exception in: Exception Settings > Managed Debugging Assistants > LoaderLock

Tested on Visual Studio Community 2019.

Attribution

Music:

"I Dream" by nomadicxxl. Licence: CC BY 3.0.

Effects:

"Ting" by Popup Pixels. Licence: CC BY 3.0.

Notes

  • This was a project written as a hobby a while back which I stumbled upon in archives.
  • Original codename: "AI".

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A cellular life simulation written in C#.NET.

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