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menu scene placeholder + button
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awcz committed Apr 10, 2024
1 parent 82ba857 commit feff2a7
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Showing 2 changed files with 23 additions and 0 deletions.
13 changes: 13 additions & 0 deletions src/commonMain/kotlin/com/github/awcz/torch/scene/MenuScene.kt
Original file line number Diff line number Diff line change
@@ -0,0 +1,13 @@
package com.github.awcz.torch.scene

import korlibs.korge.scene.Scene
import korlibs.korge.view.SContainer

class MenuScene : Scene() {
override suspend fun SContainer.sceneMain() {
println("menu")
TODO()
}


}
10 changes: 10 additions & 0 deletions src/commonMain/kotlin/com/github/awcz/torch/scene/Scene1.kt
Original file line number Diff line number Diff line change
Expand Up @@ -7,19 +7,24 @@ import korlibs.image.color.Colors
import korlibs.io.file.std.resourcesVfs
import korlibs.korge.box2d.registerBodyWithFixture
import korlibs.korge.input.keys
import korlibs.korge.input.onClick
import korlibs.korge.ldtk.view.LDTKCollisions
import korlibs.korge.ldtk.view.LDTKWorldView
import korlibs.korge.ldtk.view.createCollisionMaps
import korlibs.korge.ldtk.view.readLDTKWorld
import korlibs.korge.scene.Scene
import korlibs.korge.ui.UIText
import korlibs.korge.ui.uiButton
import korlibs.korge.ui.uiText
import korlibs.korge.view.SContainer
import korlibs.korge.view.View
import korlibs.korge.view.addFixedUpdater
import korlibs.korge.view.camera
import korlibs.korge.view.position
import korlibs.korge.view.positionX
import korlibs.korge.view.positionY
import korlibs.math.geom.Point
import korlibs.math.geom.Size
import korlibs.math.geom.Vector2D
import korlibs.time.hz
import korlibs.time.seconds
Expand Down Expand Up @@ -63,6 +68,10 @@ class Scene1 : Scene() {
val debugLabel = mapView.parent?.parent?.uiText("")!!
debugLabel.x = 200.0

uiButton("Menu", Size(50, 15)) {
onClick { sceneContainer.changeTo { MenuScene() } }
}.positionY(this.height - 20).positionX(5)

addFixedUpdater(refreshing) {
moveIfPossible(Point(MOVE_STEP_X, 0) * moveInput)
currentMove += Point(0, GRAVITY) * refreshing.timeSpan.seconds
Expand Down Expand Up @@ -94,6 +103,7 @@ class Scene1 : Scene() {
}
}


private fun updateDebugData(debugLabel: UIText) {
val playerPosition = "[x:${player.pos.x.toInt()}, y:${player.pos.y.toInt()}]"
val objects = "objects: ${collisionObjects.size}"
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