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mia: fix a few n64 serials
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- Beetle Adventure Racing (J): Replace "NBB" with "NB8" (fix substitution).
- J.League Live 64: Replace "NLJ" with "NJL" (fix transposition).
- Quake 64: Replace "NKQ" with "NQK" (fix transposition).
- Star Fox 64: Remove "NFP" variant. This was printed on the box/manual
  in some regions but only "NFX" appears in the ROM.
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invertego authored and LukeUsher committed Jul 23, 2023
1 parent 631b0f6 commit d901f4e
Showing 1 changed file with 4 additions and 5 deletions.
9 changes: 4 additions & 5 deletions mia/medium/nintendo-64.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -225,8 +225,7 @@ auto Nintendo64::analyze(vector<u8>& data) -> string {
if(id == "NSN") {eeprom = 512; cpak = true; rpak = true;} //Snow Speeder (J)
if(id == "NK2") {eeprom = 512; rpak = true;} //Snowboard Kids 2 [Chou Snobow Kids (J)]
if(id == "NSV") {eeprom = 512; rpak = true;} //Space Station Silicon Valley
if(id == "NFX") {eeprom = 512; rpak = true;} //Lylat Wars (E)
if(id == "NFP") {eeprom = 512; rpak = true;} //Star Fox 64 (U)
if(id == "NFX") {eeprom = 512; rpak = true;} //Star Fox 64 [Lylat Wars (E)]
if(id == "NS6") {eeprom = 512; rpak = true;} //Star Soldier: Vanishing Earth
if(id == "NNA") {eeprom = 512; rpak = true;} //Star Wars Episode I: Battle for Naboo
if(id == "NRS") {eeprom = 512; rpak = true;} //Star Wars: Rogue Squadron [Shutsugeki! Rogue Chuutai (J)]
Expand Down Expand Up @@ -358,7 +357,7 @@ auto Nintendo64::analyze(vector<u8>& data) -> string {
if(id == "NBQ") {cpak = true; rpak = true;} //Battletanx - Global Assault
if(id == "NZO") {cpak = true; rpak = true;} //Battlezone - Rise of the Black Dogs
if(id == "NNS") {cpak = true; rpak = true;} //Beetle Adventure Racing
if(id == "NBB") {cpak = true; rpak = true;} //Beetle Adventure Racing (J)
if(id == "NB8") {cpak = true; rpak = true;} //Beetle Adventure Racing (J)
if(id == "NBF") {cpak = true; rpak = true;} //Bio F.R.E.A.K.S.
if(id == "NBP") {cpak = true; rpak = true;} //Blues Brothers 2000
if(id == "NYW") {cpak = true;} //Bokujou Monogatari 2
Expand Down Expand Up @@ -420,7 +419,7 @@ auto Nintendo64::analyze(vector<u8>& data) -> string {
if(id == "NJP") {cpak = true;} //International Superstar Soccer 64 [Jikkyo J-League Perfect Striker (J)]
if(id == "NDS") {cpak = true;} //J.League Dynamite Soccer 64
if(id == "NJE") {cpak = true;} //J.League Eleven Beat 1997
if(id == "NLJ") {cpak = true;} //J.League Live 64
if(id == "NJL") {cpak = true;} //J.League Live 64
if(id == "NMA") {cpak = true;} //Jangou Simulation Mahjong Do 64
if(id == "NCO") {cpak = true; rpak = true;} //Jeremy McGrath Supercross 2000
if(id == "NGS") {cpak = true;} //Jikkyou G1 Stable
Expand Down Expand Up @@ -482,7 +481,7 @@ auto Nintendo64::analyze(vector<u8>& data) -> string {
if(id == "NKM") {cpak = true;} //Pro Mahjong Kiwame 64 (J)
if(id == "NNR") {cpak = true;} //Pro Mahjong Tsuwamono 64 - Jansou Battle ni Chousen (J)
if(id == "NPB") {cpak = true; rpak = true;} //Puzzle Bobble 64 (J)
if(id == "NKQ") {cpak = true; rpak = true;} //Quake 64
if(id == "NQK") {cpak = true; rpak = true;} //Quake 64
if(id == "NQ2") {cpak = true; rpak = true;} //Quake 2
if(id == "NKR") {cpak = true;} //Rakuga Kids (E)
if(id == "NRP") {cpak = true; rpak = true;} //Rampage - World Tour
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