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feat(bear-tamer): bear tamer events #677
Conversation
WalkthroughThis series of changes primarily centers on the game mechanics involving the "bear-tamer" role, simplifying event handling and consolidating components related to bear behaviors. The introduction of the Changes
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Actionable comments posted: 0
Outside diff range, codebase verification and nitpick comments (6)
app/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/GameOverHistoryRecordAction.vue (1)
47-49
: Issue Found: The "growl" action is still referenced in the codebase.The "growl" action appears in various parts of the codebase, including test files, components, and constants. Removing the condition for the "growl" action without ensuring it is handled appropriately elsewhere may lead to undefined behavior.
- File:
tests/unit/specs/stores/audio/useAudioStore.spec.ts
- File:
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.nuxt.spec.ts
- File:
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts
- File:
app/stores/audio/constants/audio.constants.ts
- File:
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.vue
- File:
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue
- File:
app/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.vue
- File:
app/composables/api/game/constants/game-event/game-event.constants.ts
Please review these references and ensure the "growl" action is handled appropriately.
Analysis chain
Verify the handling of the "growl" action.
The condition for the "growl" action has been removed. Ensure that the "growl" action is no longer needed or is handled appropriately elsewhere to avoid any undefined behavior.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the handling of the "growl" action in the codebase. # Test: Search for references to the "growl" action. Expect: No remaining references or appropriate handling elsewhere. rg --type python --type js --type ts --type vue -A 5 $'"growl"'Length of output: 95
Script:
#!/bin/bash # Description: Verify the handling of the "growl" action in the codebase. # Test: Search for references to the "growl" action. Expect: No remaining references or appropriate handling elsewhere. rg --type py --type js --type ts --type vue --type html -A 5 $'"growl"'Length of output: 100
Script:
#!/bin/bash # Description: Verify the handling of the "growl" action in the codebase. # Test: Search for references to the "growl" action. Expect: No remaining references or appropriate handling elsewhere. rg --type-add 'vue:*.vue' --type py --type js --type ts --type vue --type html -A 5 $'"growl"'Length of output: 95
Script:
#!/bin/bash # Description: Verify the handling of the "growl" action in the codebase. # Test: Search for comments or documentation referencing the "growl" action. Expect: No remaining references. rg --type-add 'vue:*.vue' --type md --type txt --type py --type js --type ts --type vue --type html -A 5 'growl'Length of output: 33138
app/components/pages/game/GamePlaying/GamePlayground/CurrentPlayQuestion/current-play-question.constants.ts (1)
Incomplete removal of "bear-tamer" references.
The removal of the "bear-tamer" entry in
current-play-question.constants.ts
is not consistent with the rest of the codebase. There are still multiple references to "bear-tamer" in various files:
tests/unit/specs/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.nuxt.spec.ts
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts
tests/unit/utils/factories/composables/api/game/player/player-with-role.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/roles-game-options.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.factory.ts
tests/unit/specs/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.class.spec.ts
app/stores/game/create-game-dto/useCreateGameDtoStore.ts
app/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.vue
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue
app/composables/api/game/types/game-options/roles-game-options/roles-game-options.class.ts
app/composables/api/role/constants/role.constants.ts
Please review and ensure all references to "bear-tamer" are appropriately handled or removed.
Analysis chain
Line range hint
1-40
:
Verify removal of all references to "bear-tamer".Ensure that the removal of the "bear-tamer" entry is consistent and doesn't leave any dangling references in the codebase.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that there are no dangling references to "bear-tamer" in the codebase. # Test: Search for references to "bear-tamer". Expect: No occurrences. rg --type js --type ts --type vue "bear-tamer"Length of output: 74
Script:
#!/bin/bash # Description: Verify that there are no dangling references to "bear-tamer" in the codebase. # Test: Search for references to "bear-tamer". Expect: No occurrences. rg --type js --type ts "bear-tamer"Length of output: 4883
app/components/shared/game/game-play/game-play.constants.ts (1)
References to "bear-tamer" still exist in the codebase.
The removal of the "bear-tamer" entry from
game-play.constants.ts
is incomplete as there are still multiple references to "bear-tamer" across various files. These references need to be addressed to ensure consistency and avoid potential errors.
tests/unit/specs/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.nuxt.spec.ts
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts
tests/unit/specs/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.class.spec.ts
app/stores/game/create-game-dto/useCreateGameDtoStore.ts
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue
app/composables/api/role/constants/role.constants.ts
app/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.vue
app/composables/api/game/types/game-options/roles-game-options/roles-game-options.class.ts
tests/unit/utils/factories/composables/api/game/player/player-with-role.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/roles-game-options.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.factory.ts
Please review and update these references accordingly.
Analysis chain
Line range hint
1-40
:
Verify removal of all references to "bear-tamer".Ensure that the removal of the "bear-tamer" entry is consistent and doesn't leave any dangling references in the codebase.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that there are no dangling references to "bear-tamer" in the codebase. # Test: Search for references to "bear-tamer". Expect: No occurrences. rg --type js --type ts --type vue "bear-tamer"Length of output: 74
Script:
#!/bin/bash # Description: Verify that there are no dangling references to "bear-tamer" in the codebase. # Test: Search for references to "bear-tamer". Expect: No occurrences. rg --type js --type ts "bear-tamer"Length of output: 4883
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/game-turn-starts-event.types.ts (1)
GameBearTamerTurnStartsEvent is still present in localization files.
The type
GameBearTamerTurnStartsEvent
was found in the following localization files:
modules/i18n/locales/fr.json
modules/i18n/locales/en.json
Please remove or update these references to ensure consistency across the codebase.
Analysis chain
Line range hint
27-52
:
LGTM! But verify the removal ofGameBearTamerTurnStartsEvent
across the codebase.The removal of
GameBearTamerTurnStartsEvent
from the union type is approved.However, ensure that this type is no longer used elsewhere in the codebase.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that `GameBearTamerTurnStartsEvent` is no longer used in the codebase. # Test: Search for the usage of `GameBearTamerTurnStartsEvent`. Expect: No occurrences. rg --type ts 'GameBearTamerTurnStartsEvent'Length of output: 43
Script:
#!/bin/bash # Description: Verify that `GameBearTamerTurnStartsEvent` is no longer used in the codebase. # Test: Search for the usage of `GameBearTamerTurnStartsEvent` in all file types with additional context lines for better verification. rg 'GameBearTamerTurnStartsEvent' -A 3 -B 3Length of output: 1150
tests/unit/specs/stores/audio/useAudioStore.spec.ts (1)
33-33
: The new audio file/audio/audio-backgrounds/night-2.webm
is not used in the implementation.The search results indicate that the audio file is only referenced in the test file but not in the actual application logic. Please ensure that the audio file is correctly integrated and used in the relevant parts of the implementation.
app/stores/audio/useAudioStore.ts
app/pages/game/[id].vue
app/pages/game-lobby.vue
Analysis chain
Verify the new audio file addition.
Ensure that the new audio file
/audio/audio-backgrounds/night-2.webm
is correctly added and used in the codebase.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of the new audio file `/audio/audio-backgrounds/night-2.webm`. # Test: Search for the new audio file usage. Expect: At least one instance. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 '/audio/audio-backgrounds/night-2.webm'Length of output: 9474
Script:
#!/bin/bash # Description: Verify the usage of the new audio file `/audio/audio-backgrounds/night-2.webm` in the implementation files. # Test: Search for the new audio file usage in the implementation files. Expect: At least one instance. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 '/audio/audio-backgrounds/night-2.webm' --glob '!tests/**' --glob '!stryker/**'Length of output: 124
Script:
#!/bin/bash # Description: Verify the inclusion of the new audio file `/audio/audio-backgrounds/night-2.webm` in the audio management or loading logic. # Test: Search for audio file management or loading logic in the implementation files. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'audio|sound' --glob '!tests/**' --glob '!stryker/**' -A 10Length of output: 145245
app/composables/api/game/constants/game-play/game-play-source/game-play-source.constants.ts (1)
Address remaining references to
bear-tamer
The
bear-tamer
entry has been removed from theGAME_PLAY_SOURCE_NAMES
constant. However, there are still multiple references tobear-tamer
in the codebase which need to be addressed to avoid potential inconsistencies or errors. Please review and update the following locations:
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts
tests/unit/specs/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.nuxt.spec.ts
tests/unit/specs/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.class.spec.ts
tests/unit/utils/factories/composables/api/game/player/player-with-role.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/roles-game-options.factory.ts
tests/unit/utils/factories/composables/api/game/game-options/roles-game-options/bear-tamer-game-options/bear-tamer-game-options.factory.ts
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue
app/components/pages/game-lobby/GameLobbyOptionsHub/GameLobbyOptionsHubTabView/GameLobbyOptionsHubRolesTab/GameLobbyOptionsHubRolesTabBearTamer/GameLobbyOptionsHubRolesTabBearTamer.vue
app/composables/api/role/constants/role.constants.ts
app/stores/game/create-game-dto/useCreateGameDtoStore.ts
app/composables/api/game/types/game-options/roles-game-options/roles-game-options.class.ts
Analysis chain
Line range hint
4-29
:
Verify the removal of thebear-tamer
entry.The
bear-tamer
entry has been removed from theGAME_PLAY_SOURCE_NAMES
constant. Ensure that this change does not break any game logic or references to thebear-tamer
role elsewhere in the codebase.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that the removal of the `bear-tamer` entry does not break any game logic or references. # Test: Search for references to `bear-tamer` in the codebase. Expect: No broken references or errors. rg --type js --type ts 'bear-tamer'Length of output: 4883
Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Files ignored due to path filters (6)
public/audio/sound-effects/calm-bear-eating.webm
is excluded by!**/*.webm
public/audio/sound-effects/thunder.mp3
is excluded by!**/*.mp3
public/svg/role/angry-bear.svg
is excluded by!**/*.svg
public/svg/role/cool-bear.svg
is excluded by!**/*.svg
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/__snapshots__/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts.snap
is excluded by!**/*.snap
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/GameBearTamerTurnStartsEvent/__snapshots__/GameBearTamerTurnStartsEvent.nuxt.spec.ts.snap
is excluded by!**/*.snap
Files selected for processing (23)
- app/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/GameOverHistoryRecordAction.vue (1 hunks)
- app/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/game-over-history-record-action.constants.ts (1 hunks)
- app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue (1 hunks)
- app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.vue (2 hunks)
- app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/game-turn-starts-event.constants.ts (2 hunks)
- app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/game-turn-starts-event.types.ts (2 hunks)
- app/components/pages/game/GamePlaying/GamePlayground/CurrentPlayQuestion/current-play-question.constants.ts (1 hunks)
- app/components/shared/game/game-play/game-play.constants.ts (1 hunks)
- app/composables/api/game/constants/game-play/game-play-source/game-play-source.constants.ts (1 hunks)
- app/composables/api/game/constants/game-play/game-play.constants.ts (1 hunks)
- app/stores/audio/constants/audio.constants.ts (1 hunks)
- modules/i18n/locales/en.json (1 hunks)
- modules/i18n/locales/fr.json (1 hunks)
- tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecord.nuxt.spec.ts (1 hunks)
- tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/GameOverHistoryRecordAction.nuxt.spec.ts (3 hunks)
- tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordDecision/GameOverHistoryRecordDecision.nuxt.spec.ts (1 hunks)
- tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts (1 hunks)
- tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.nuxt.spec.ts (2 hunks)
- tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/GameTurnStartsEvent.nuxt.spec.ts (3 hunks)
- tests/unit/specs/components/pages/game/GamePlaying/GamePlayground/CurrentPlayQuestion/CurrentPlayQuestion.nuxt.spec.ts (2 hunks)
- tests/unit/specs/components/pages/game/GamePlaying/GamePlayground/GamePlaygroundHeader/GamePlaygroundHeaderCurrentPlay/GamePlaygroundHeaderCurrentPlay.nuxt.spec.ts (3 hunks)
- tests/unit/specs/stores/audio/useAudioStore.spec.ts (2 hunks)
- tests/unit/utils/factories/composables/api/game/game-play/game-play.factory.ts (2 hunks)
Files skipped from review due to trivial changes (7)
- app/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/game-over-history-record-action.constants.ts
- app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/game-turn-starts-event.constants.ts
- app/composables/api/game/constants/game-play/game-play.constants.ts
- app/stores/audio/constants/audio.constants.ts
- tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordAction/GameOverHistoryRecordAction.nuxt.spec.ts
- tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameTurnStartsEvent/GameTurnStartsEvent.nuxt.spec.ts
- tests/unit/utils/factories/composables/api/game/game-play/game-play.factory.ts
Additional comments not posted (28)
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.vue (2)
1-14
: Template section looks good.The template section is well-structured and utilizes existing components effectively.
16-54
: Script setup section looks good.The script setup section is correctly importing necessary components and stores, defining props, and computing values based on the event type. The logic for playing sound effects is also appropriately handled.
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameBearGrowlsOrSleepsEvent/GameBearGrowlsOrSleepsEvent.nuxt.spec.ts (10)
1-4
: Import statements look good.The import statements are well-organized and necessary for the test cases.
16-21
: Default props look good.The
defaultProps
are well-defined and cover the basic scenario for the event.
24-30
: Component mounting function is well-defined.The
mountGameBearGrowlsOrSleepsEventComponent
function is well-defined and allows for flexible component mounting with different options.
32-34
: Setup before each test looks good.The
beforeEach
hook ensures that the component is mounted before each test.
36-39
: Snapshot test for rendering looks good.The snapshot test ensures that the component renders correctly.
41-46
: Snapshot test without shallow rendering looks good.The snapshot test ensures that the component renders correctly without shallow rendering.
48-67
: Sound effect tests look good.The tests ensure that the correct sound effects are played for different event types.
70-93
: Game event text tests look good.The tests ensure that the correct texts are passed for different event types.
95-127
: Event flipping players card tests look good.The tests ensure that the correct SVG icon paths are passed for different event types.
12-15
: Ensure comprehensive player data.The
defaultBearTamerPlayer
is created with minimal data. Ensure that all necessary player attributes are included for comprehensive testing.Verification successful
The
createFakeBearTamerAlivePlayer
function includes all necessary player attributes for comprehensive testing. The function sets default values for_id
,name
,role
,side
,attributes
, andisAlive
if they are not provided, ensuring comprehensive player data.
createFakeBearTamerAlivePlayer
sets theside
attribute and spreads the rest of theplayer
object.createFakeAlivePlayerWithRole
sets therole
andisAlive
attributes and spreads the rest of theplayer
object.createFakePlayer
sets default values for_id
,name
,role
,side
,attributes
, andisAlive
if they are not provided.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify that `createFakeBearTamerAlivePlayer` includes all necessary player attributes. # Test: Search for the function definition. Expect: Comprehensive player attributes. rg --type js --type ts "createFakeBearTamerAlivePlayer"Length of output: 868
Script:
#!/bin/bash # Extract the implementation of the `createFakeBearTamerAlivePlayer` function to verify included attributes. ast-grep --lang typescript --pattern 'function createFakeBearTamerAlivePlayer($_) { $$$ }'Length of output: 92
Script:
#!/bin/bash # Search for the `createFakeBearTamerAlivePlayer` function definition and include lines of context to display its implementation. rg --type ts "function createFakeBearTamerAlivePlayer" -A 20Length of output: 2429
Script:
#!/bin/bash # Search for the `createFakeAlivePlayerWithRole` function definition and include lines of context to display its implementation. rg --type ts "function createFakeAlivePlayerWithRole" -A 20Length of output: 2342
Script:
#!/bin/bash # Search for the `createFakePlayer` function definition and include lines of context to display its implementation. rg --type ts "function createFakePlayer" -A 20Length of output: 8186
app/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.vue (2)
27-27
: LGTM!The import statement for
GameBearGrowlsOrSleepsEvent
is correct.
67-68
: LGTM!The event type mappings for
bear-growls
andbear-sleeps
are correctly updated to useGameBearGrowlsOrSleepsEvent
.tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecord.nuxt.spec.ts (1)
49-49
: LGTM!The update to the
action
property within theplay
object is correct.tests/unit/specs/stores/audio/useAudioStore.spec.ts (2)
38-38
: Verify the new audio file addition.Ensure that the new audio file
/audio/audio-backgrounds/night-3.webm
is correctly added and used in the codebase.Verification successful
The new audio file
/audio/audio-backgrounds/night-3.webm
is correctly added and used in the codebase.
- The file is referenced in
tests/unit/specs/stores/audio/useAudioStore.spec.ts
and is used in the test cases to verify its integration.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the usage of the new audio file `/audio/audio-backgrounds/night-3.webm`. # Test: Search for the new audio file usage. Expect: At least one instance. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 '/audio/audio-backgrounds/night-3.webm'Length of output: 9474
24-24
: Verify the increment inHowl
call count.Ensure that the increment from 45 to 46 accurately reflects the number of
Howl
instances created.Verification successful
Investigate the context around
Howl
instantiations.We need to understand the context in which
Howl
is instantiated to verify the call count accurately.
Count entries in
SOUND_EFFECT_NAMES
andBACKGROUND_AUDIO_NAMES
.We need to verify the number of entries in these arrays to ensure the
Howl
call count is correct.
Count the entries in
SOUND_EFFECT_NAMES
andBACKGROUND_AUDIO_NAMES
.We need to count the elements in these arrays to verify the total number of
Howl
instances.
The increment in
Howl
call count is verified.The total number of
Howl
instances created (46) matches the expected call count in the test.
SOUND_EFFECT_NAMES
: 41 entriesBACKGROUND_AUDIO_NAMES
: 5 entriesScripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the number of `Howl` instances created in the codebase. # Test: Search for `Howl` instantiation. Expect: 46 instances. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 --count-matches 'new Howl'Length of output: 142
Script:
#!/bin/bash # Description: Gather context around `Howl` instantiations. # Get surrounding lines of code around `new Howl` instances. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 -A 5 -B 5 'new Howl'Length of output: 5809
Script:
#!/bin/bash # Description: Count entries in `SOUND_EFFECT_NAMES` and `BACKGROUND_AUDIO_NAMES`. # Search for the definitions of `SOUND_EFFECT_NAMES` and `BACKGROUND_AUDIO_NAMES`. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'const SOUND_EFFECT_NAMES|const BACKGROUND_AUDIO_NAMES' -A 10Length of output: 1524
Script:
#!/bin/bash # Description: Count entries in `SOUND_EFFECT_NAMES` and `BACKGROUND_AUDIO_NAMES`. # Count the number of entries in `SOUND_EFFECT_NAMES`. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'const SOUND_EFFECT_NAMES = \[' -A 100 | sed -n '/const SOUND_EFFECT_NAMES = \[/,/]/p' | grep -c '^[^/].*,$' # Count the number of entries in `BACKGROUND_AUDIO_NAMES`. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'const BACKGROUND_AUDIO_NAMES = \[' -A 100 | sed -n '/const BACKGROUND_AUDIO_NAMES = \[/,/]/p' | grep -c '^[^/].*,$'Length of output: 324
tests/unit/specs/components/pages/game/GameOver/GameOverHistory/GameOverHistoryRecords/GameOverHistoryRecord/GameOverHistoryRecordDecision/GameOverHistoryRecordDecision.nuxt.spec.ts (1)
209-209
: Verify the new action type.Ensure that the new action type
"meet-each-other"
is correctly handled in the tests and the codebase.tests/unit/specs/components/pages/game/GamePlaying/GamePlayground/CurrentPlayQuestion/CurrentPlayQuestion.nuxt.spec.ts (1)
8-8
: Verify the removal ofcreateFakeGamePlayBearTamerGrowls
import.Ensure that the removal of the
createFakeGamePlayBearTamerGrowls
import does not negatively impact the test coverage.Verification successful
Verified the removal of
createFakeGamePlayBearTamerGrowls
import.The function
createFakeGamePlayBearTamerGrowls
is not defined or referenced anywhere in the codebase, confirming that its removal does not negatively impact the test coverage.
- No instances of
createFakeGamePlayBearTamerGrowls
found in the codebase.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the removal of the `createFakeGamePlayBearTamerGrowls` import does not negatively impact the test coverage. # Test: Search for the usage of `createFakeGamePlayBearTamerGrowls`. Expect: No instances. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'createFakeGamePlayBearTamerGrowls'Length of output: 80
Script:
#!/bin/bash # Description: Verify the removal of the `createFakeGamePlayBearTamerGrowls` import does not negatively impact the test coverage. # Test 1: Search for the definition of `createFakeGamePlayBearTamerGrowls`. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'function createFakeGamePlayBearTamerGrowls' # Test 2: Search for any references to `createFakeGamePlayBearTamerGrowls` in the codebase. rg --type-add 'js:*.{js,jsx,ts,tsx}' --pcre2 'createFakeGamePlayBearTamerGrowls'Length of output: 172
tests/unit/specs/components/pages/game/GamePlaying/GamePlayground/GamePlaygroundHeader/GamePlaygroundHeaderCurrentPlay/GamePlaygroundHeaderCurrentPlay.nuxt.spec.ts (2)
9-9
: LGTM! Import statement is comprehensive.The import statement includes all necessary fake game play scenarios.
Line range hint
19-19
:
LGTM! Ensure the removal of the "bear tamer growls" scenario is intentional.The test cases for the current play SVG icon are well-structured and relevant.
Verification successful
LGTM! The "bear tamer growls" scenario has been successfully removed from the
GamePlaygroundHeaderCurrentPlay.nuxt.spec.ts
file.
- The test cases for the current play SVG icon are well-structured and relevant.
- The "bear tamer growls" scenario still exists in another test file, indicating it was moved or remains relevant in a different context.
Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the removal of the "bear tamer growls" scenario from the test cases. # Test: Search for the "bear tamer growls" scenario in the test cases. Expect: No occurrences. rg --type ts -A 5 $'bear tamer growls'Length of output: 1520
Script:
#!/bin/bash # Description: Verify the content of the file `GamePlaygroundHeaderCurrentPlay.nuxt.spec.ts` to confirm the removal of the "bear tamer growls" scenario. # Test: Search for any occurrences of "bear tamer growls" in the specific file. Expect: No occurrences. rg 'bear tamer growls' tests/unit/specs/components/pages/game/GamePlaying/GamePlayground/GamePlaygroundHeader/GamePlaygroundHeaderCurrentPlay/GamePlaygroundHeaderCurrentPlay.nuxt.spec.tsLength of output: 188
tests/unit/specs/components/pages/game/GamePlaying/GameEventsMonitor/GameEventsMonitorCurrentEvent/GameEventsMonitorCurrentEvent.nuxt.spec.ts (3)
8-8
: LGTM! Import statement is updated correctly.The import statement for
GameBearGrowlsOrSleepsEvent
is relevant to the updated test cases.
233-240
: LGTM! Test case is updated correctly.The test case for the bear growls event is correctly updated to check for the
GameBearGrowlsOrSleepsEvent
component.
245-252
: LGTM! Test case is updated correctly.The test case for the bear sleeps event is correctly updated to check for the
GameBearGrowlsOrSleepsEvent
component.modules/i18n/locales/en.json (2)
1450-1450
: Translation addition approved: "bearGrowls".The translation for "bearGrowls" is clear and contextually appropriate.
1451-1451
: Translation addition approved: "bearSleeps".The translation for "bearSleeps" is clear and contextually appropriate.
modules/i18n/locales/fr.json (2)
1450-1450
: Translation looks good! Verify the context.The translation for "bearGrowls" appears correct:
- French: "L'ours grogne ! Un ou plusieurs Loups-Garous se trouvent à juste à côté du Montreur d'Ours…"
- English: "The bear growls! One or more Werewolves are right next to the Bear Tamer…"
Ensure that this translation fits the intended context in the game.
1451-1451
: Translation looks good! Verify the context.The translation for "bearSleeps" appears correct:
- French: "L'ours mange paisiblement son miel. Aucun Loup-Garou n'est juste à côté du Montreur d'Ours…"
- English: "The bear is peacefully eating its honey. No Werewolves are right next to the Bear Tamer…"
Ensure that this translation fits the intended context in the game.
There was a problem hiding this comment.
Choose a reason for hiding this comment
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Actionable comments posted: 0
Outside diff range, codebase verification and nitpick comments (1)
tests/acceptance/features/game/step-definitions/game-options/game-options.given-steps.ts (1)
203-207
: Consider adding a comment to explain the purpose of this step.Adding a comment would improve code readability and maintainability.
+ // This step prevents the bear from growling if infected in the game options. Given(/^the user prevents bear to growl if he's infected in game options$/u, async function(this: CustomWorld): Promise<void> { await goOnPage(this, "/game-lobby"); await openGameOptionsDialogInGameLobby(this); await switchRoleOptionInGameOptionsHub(this, "#game-lobby-options-hub-roles-tab-bear-tamer-does-growl-on-werewolves-side-input", false); await closeDialogWithHeaderButton(this); });
Review details
Configuration used: .coderabbit.yaml
Review profile: CHILL
Files selected for processing (4)
- .run/Bear Tamer Role.run.xml (1 hunks)
- tests/acceptance/features/game/features/role/accursed-wolf-father.feature (1 hunks)
- tests/acceptance/features/game/features/role/bear-tamer.feature (1 hunks)
- tests/acceptance/features/game/step-definitions/game-options/game-options.given-steps.ts (1 hunks)
Additional comments not posted (26)
.run/Bear Tamer Role.run.xml (6)
3-3
: Verify the correctness of the file path.Ensure that the directory
$PROJECT_DIR$/tests/acceptance
exists and is the correct location for the acceptance tests.
4-4
: LGTM!The name filter is intentionally set to an empty string, likely to include all names.
5-5
: Verify the correctness of the config file path and arguments.Ensure that the config file
config/cucumber/cucumber.json
exists and the arguments--parallel 1 --tags @bear-tamer-role
are appropriate for the test execution.
6-6
: LGTM!The working directory is correctly set to
$PROJECT_DIR$
.
8-8
: Verify the necessity and correctness of the environment variable.Ensure that the environment variable
NODE_OPTIONS
set to--import tsx/esm
is necessary and correctly configured for the test execution.
10-10
: LGTM!The method version is correctly set to
v="2"
.tests/acceptance/features/game/features/role/accursed-wolf-father.feature (1)
61-61
: LGTM!The new assertion correctly verifies that the player with name "Antoine" is in the werewolves side in the game.
tests/acceptance/features/game/features/role/bear-tamer.feature (19)
1-3
: LGTM!The scenario "Bear growls only if there is a werewolf right next to its tamer" is correctly defined.
6-6
: LGTM!The step to disable the sheriff in game options is correctly defined.
7-13
: LGTM!The step to create a game with the specified players and roles is correctly defined.
14-16
: LGTM!The steps to close the toast and skip all game events are correctly defined.
18-20
: LGTM!The steps to have the werewolves eat the player "Bob" and verify that "Bob" is alive are correctly defined.
21-24
: LGTM!The steps to skip the game event and verify that the bear is calm and the event player card is "Antoine" are correctly defined.
25-27
: LGTM!The steps to skip all game events and verify the current play title is "Survivors vote" are correctly defined.
28-31
: LGTM!The steps to skip turns and verify the current play title is "Werewolves eat" are correctly defined.
32-34
: LGTM!The steps to have the werewolves eat the player "David" and verify that "David" is dead are correctly defined.
35-39
: LGTM!The steps to skip game events, verify the bear growling behavior, and check the event player card are correctly defined.
40-42
: LGTM!The steps to skip all game events and verify the current play title is "Survivors vote" are correctly defined.
43-55
: LGTM!The scenario "Bear growls even if there is no werewolf next to him when he's infected" and the initial steps are correctly defined.
56-59
: LGTM!The steps to have the werewolves eat the player "Antoine" and verify the current play title is "Accursed Wolf-Father infects" are correctly defined.
60-63
: LGTM!The steps to have the accursed wolf father infect the player "Antoine" and verify that "Antoine" is alive and in the werewolves side are correctly defined.
64-66
: LGTM!The steps to skip game events and verify the bear growling behavior are correctly defined.
68-81
: LGTM!The scenario "Bear doesn't growl even he's infected when game master prevents it in game options" and the initial steps are correctly defined.
82-85
: LGTM!The steps to have the werewolves eat the player "Antoine" and verify the current play title is "Accursed Wolf-Father infects" are correctly defined.
86-89
: LGTM!The steps to have the accursed wolf father infect the player "Antoine" and verify that "Antoine" is alive and in the werewolves side are correctly defined.
90-92
: LGTM!The steps to skip game events and verify the bear is calm are correctly defined.
Quality Gate passedIssues Measures |
## [1.27.0](v1.26.0...v1.27.0) (2024-08-07) ### 🚀 Features * **bear-tamer:** bear tamer events ([#677](#677)) ([3d890fd](3d890fd)) * **docker:** docker file and push to hub ([#708](#708)) ([3e1a22d](3e1a22d)) * **elder:** elder has taken revenge event ([#656](#656)) ([25f46d5](25f46d5)) * **fox:** game events ([#692](#692)) ([0de3432](0de3432)) * **game-lobby:** additional cards manager ([#706](#706)) ([5eb8ce3](5eb8ce3)) * **game-lobby:** display position coordinator button on two players ([#698](#698)) ([404b184](404b184)) * **game:** game events from api ([#674](#674)) ([cc5938b](cc5938b)) * **scandalmonger:** scandalmonger mark is active event ([#681](#681)) ([828acaa](828acaa)) ### 🐛 Bug Fixes * **deps:** update dependency primevue to v4 ([#605](#605)) ([c05c2be](c05c2be)) ### ✅ Tests * **fox:** targets in game events ([#696](#696)) ([7eb4ff6](7eb4ff6)) * **rusty-sword-knight:** acceptance tests ([#689](#689)) ([8b60d86](8b60d86)) ### 🧹 Chore * **deps:** update antoinezanardi/werewolves-assistant-api docker tag to v1.35.1 ([#720](#720)) ([a4eef03](a4eef03)) * **deps:** update dependency @commitlint/cli to ^19.4.0 ([#721](#721)) ([10ae971](10ae971)) * **deps:** update dependency @nuxt/test-utils to ^3.14.0 ([#684](#684)) ([e842c26](e842c26)) * **deps:** update dependency @nuxtjs/i18n to ^8.3.2 ([#686](#686)) ([a5fc6d6](a5fc6d6)) * **deps:** update dependency @nuxtjs/i18n to ^8.3.3 ([#688](#688)) ([6c04526](6c04526)) * **deps:** update dependency @pinia/nuxt to ^0.5.2 ([#679](#679)) ([268cb94](268cb94)) * **deps:** update dependency @pinia/nuxt to ^0.5.3 ([#712](#712)) ([4c0e823](4c0e823)) * **deps:** update dependency @pinia/testing to ^0.1.4 ([#680](#680)) ([6aaa549](6aaa549)) * **deps:** update dependency @pinia/testing to ^0.1.5 ([#713](#713)) ([1e865de](1e865de)) * **deps:** update dependency @stryker-mutator/core to ^8.4.0 ([#717](#717)) ([18fd997](18fd997)) * **deps:** update dependency @stylistic/eslint-plugin to ^2.4.0 ([#687](#687)) ([b96f302](b96f302)) * **deps:** update dependency @stylistic/eslint-plugin to ^2.6.1 ([#701](#701)) ([d057800](d057800)) * **deps:** update dependency @types/eslint to v9 ([#665](#665)) ([e4cf01c](e4cf01c)) * **deps:** update dependency eslint to ^9.8.0 ([#685](#685)) ([722ad20](722ad20)) * **deps:** update dependency husky to ^9.1.1 ([#650](#650)) ([03ff232](03ff232)) * **deps:** update dependency husky to ^9.1.2 ([#675](#675)) ([8b450f1](8b450f1)) * **deps:** update dependency husky to ^9.1.3 ([#683](#683)) ([8fb79bb](8fb79bb)) * **deps:** update dependency husky to ^9.1.4 ([#690](#690)) ([8e4afd7](8e4afd7)) * **deps:** update dependency lint-staged to ^15.2.8 ([#707](#707)) ([9d0ea50](9d0ea50)) * **deps:** update dependency msw to ^2.3.2 ([#654](#654)) ([df18287](df18287)) * **deps:** update dependency msw to ^2.3.3 ([#667](#667)) ([4e31286](4e31286)) * **deps:** update dependency msw to ^2.3.4 ([#668](#668)) ([d368d3a](d368d3a)) * **deps:** update dependency msw to ^2.3.5 ([#705](#705)) ([e44c938](e44c938)) * **deps:** update dependency pinia to ^2.2.0 ([#682](#682)) ([a264598](a264598)) * **deps:** update dependency pinia to ^2.2.1 ([#714](#714)) ([7ec9618](7ec9618)) * **deps:** update dependency prettier-plugin-gherkin to ^2.4.1 ([#678](#678)) ([fdf456f](fdf456f)) * **deps:** update dependency prettier-plugin-gherkin to v3 ([#693](#693)) ([951b899](951b899)) * **deps:** update dependency qs to ^6.13.0 ([#703](#703)) ([be22e54](be22e54)) * **deps:** update dependency tailwindcss to ^3.4.7 ([#676](#676)) ([9653815](9653815)) * **deps:** update dependency tailwindcss to ^3.4.8 ([#722](#722)) ([706364a](706364a)) * **deps:** update dependency tsx to ^4.16.3 ([#694](#694)) ([ac58a05](ac58a05)) * **deps:** update dependency tsx to ^4.16.5 ([#702](#702)) ([bd33184](bd33184)) * **deps:** update dependency type-fest to ^4.22.1 ([#651](#651)) ([e21922d](e21922d)) * **deps:** update dependency type-fest to ^4.23.0 ([#661](#661)) ([54e81b0](54e81b0)) * **deps:** update dependency typescript to ^5.5.4 ([#666](#666)) ([b3d9999](b3d9999)) * **deps:** update dependency validate-branch-name to ^1.3.1 ([#672](#672)) ([ee73726](ee73726)) * **deps:** update dependency vue to ^3.4.33 ([#655](#655)) ([2b6f4be](2b6f4be)) * **deps:** update dependency vue to ^3.4.34 ([#671](#671)) ([a4628ae](a4628ae)) * **deps:** update dependency vue to ^3.4.35 ([#695](#695)) ([632b6e6](632b6e6)) * **deps:** update dependency vue to ^3.4.36 ([#715](#715)) ([0e26759](0e26759)) * **deps:** update dependency vue-router to ^4.4.2 ([#699](#699)) ([55c7ea4](55c7ea4)) * **deps:** update dependency vue-router to ^4.4.3 ([#716](#716)) ([41940fc](41940fc)) * **deps:** update dependency vue-tsc to ^2.0.28 ([#658](#658)) ([376855f](376855f)) * **deps:** update dependency vue-tsc to ^2.0.29 ([#673](#673)) ([e8c0b73](e8c0b73)) * **deps:** update node docker tag to v22.6.0 ([#718](#718)) ([2b3eb0f](2b3eb0f)) * **deps:** update node.js to >=20.16.0 ([#670](#670)) ([4b03818](4b03818)) * **deps:** update nuxtjs monorepo to ^3.12.4 ([#653](#653)) ([08a94ce](08a94ce)) * **deps:** update playwright monorepo to ^1.45.3 ([#663](#663)) ([99322ea](99322ea)) * **deps:** update playwright monorepo to ^1.46.0 ([#710](#710)) ([cdcc769](cdcc769)) * **deps:** update pnpm to v9.6.0 ([#657](#657)) ([8a18dec](8a18dec)) * **deps:** update pnpm to v9.7.0 ([#719](#719)) ([deb0b81](deb0b81)) * **deps:** update stryker-js monorepo to ^8.3.0 ([#704](#704)) ([0d4788e](0d4788e)) * **deps:** update stryker-js monorepo to ^8.4.0 ([#711](#711)) ([5def08d](5def08d)) * **deps:** update typescript-eslint monorepo to ^7.17.0 ([#664](#664)) ([cf7484f](cf7484f)) * **deps:** update typescript-eslint monorepo to ^7.18.0 ([#691](#691)) ([fe46fff](fe46fff)) * **deps:** update typescript-eslint monorepo to ^8.0.1 ([#709](#709)) ([d189e1e](d189e1e)) * **deps:** update typescript-eslint monorepo to v8 (major) ([#700](#700)) ([de6cf8d](de6cf8d)) * **deps:** update vitest monorepo to ^2.0.3 ([#636](#636)) ([0cdd8e6](0cdd8e6)) * **deps:** update vitest monorepo to ^2.0.4 ([#659](#659)) ([a4a5d77](a4a5d77)) * **deps:** update vitest monorepo to ^2.0.5 ([#697](#697)) ([5783273](5783273))
🎉 This PR is included in version 1.27.0 🎉 The release is available on GitHub release Your semantic-release bot 📦🚀 |
Summary by CodeRabbit
New Features
Bug Fixes
Refactor
Tests