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Indicate modes when loading in to gameplay #1096
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Daaaav
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If you load in to gameplay with invincibility mode, glitchrunner mode, Flip Mode, or slowdown enabled, then there will be text displayed on screen for a few seconds that says so. This is to serve as a useful reminder. A common pitfall with using invincibility is forgetting to turn it off when you don't want it anymore. What usually happens is that players forget that they have it on until they encounter a hazard. Now, they can realize it as soon as they load in. See #1091.
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These were not in the English or any other language files. They should be though, so that they can be translated and generally kept track of. These aren't urgent either, since we have proxy strings that are used if these are untranslated.
Daaaav
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These were not in the English or any other language files. They should be though, so that they can be translated and generally kept track of. These aren't urgent either, since we have proxy strings that are used if these are untranslated.
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These were not in the English or any other language files. They should be though, so that they can be translated and generally kept track of. These aren't urgent either, since we have proxy strings that are used if these are untranslated.
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These were not in the English or any other language files. They should be though, so that they can be translated and generally kept track of. These aren't urgent either, since we have proxy strings that are used if these are untranslated.
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If you load in to gameplay with invincibility mode, glitchrunner mode, Flip Mode, or slowdown enabled, then there will be text displayed on screen for a few seconds that says so.
This is to serve as a useful reminder. A common pitfall with using invincibility is forgetting to turn it off when you don't want it anymore. What usually happens is that players forget that they have it on until they encounter a hazard. Now, they can realize it as soon as they load in.
The only reason this is a draft pull request is because there is an issue with the Japanese translation where some menu option strings I would like to reuse, e.g. "Glitchrunner mode is {version}", can't be reused on account of them being genericized in Japanese (i.e. they say "Mode: OFF" and that gets reused across multiple strings). Waiting on this to be resolved before merging.Actually instead I'll use the header strings which definitely can't be generic.Fixes #1091.
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