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Updated loading scene with enhanced UI elements and asset loading #5

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@sumansaurabh sumansaurabh commented May 27, 2024

Description

  • Added helper functions for graphic elements initialization and text creation
  • Refactored background image and progress bar setup
  • Improved loading progress display with text and asset details
  • Enhanced asset loading management based on device type

Changes walkthrough 📝

Relevant files
Enhancement
loading-scene.ts
Updated loading scene with enhanced UI elements and asset loading

src/loading-scene.ts
['Added helper functions for graphic elements initialization and text creation', 'Refactored background image and progress bar setup', 'Improved loading progress display with text and asset details', 'Enhanced asset loading management based on device type']

+81/-94 

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@penify-dev penify-dev bot added the enhancement New feature or request label May 28, 2024
@penify-dev penify-dev bot changed the title Update loading-scene.ts Updated loading scene with enhanced UI elements and asset loading May 28, 2024
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penify-dev bot commented May 28, 2024

PR Review 🔍

⏱️ Estimated effort to review [1-5]

2, because the changes mainly consist of adding helper functions, refactoring UI elements, and improving asset loading, which are straightforward to review.

🧪 Relevant tests

No

⚡ Possible issues

No

🔒 Security concerns

No

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penify-dev bot commented May 28, 2024

PR Code Suggestions ✨

CategorySuggestion                                                                                                                                    Score
Maintainability
Refactor the loadLoadingScreen method by extracting graphic and text creation logic into separate functions for improved readability

Consider refactoring the loadLoadingScreen method for better readability and
maintainability by extracting the logic into separate functions.

src/loading-scene.ts [282-302]

-const initGraphic = (lineThickness, lineColor, fillColor = null) => {
+function createGraphic(lineThickness, lineColor, fillColor = null) {
     const graphic = this.add.graphics();
     graphic.lineStyle(lineThickness, lineColor, 1);
     if (fillColor !== null) {
         graphic.fillStyle(fillColor, 0.8);
     }
     return graphic;
-};
+}
 
+function createTextElement(text, fontSize, yPos) {
+    return this.make.text({
+        x: this.cameras.main.width / 2,
+        y: yPos,
+        text: text,
+        style: {
+            font: `${fontSize}px emerald`,
+            color: "#ffffff",
+        },
+    }).setOrigin(0.5, 0.5);
+}
+
Suggestion importance[1-10]: 7

Why: Extracting the graphic and text creation logic into separate functions enhances readability and maintainability of the code.

7
Enhance code organization by extracting logic for handling specific asset loads into separate functions

Consider extracting the logic for handling specific asset loads into separate functions
for better organization and maintainability.

src/loading-scene.ts [348-368]

-this.load.on('filecomplete', key => {
+function handleAssetLoad(key) {
     switch (key) {
         case 'intro_dark':
-            intro.load('intro_dark').on('complete', () => {
-                loadingGraphics.forEach(g => g.setVisible(true));
-                this.tweens.add({
-                    targets: intro,
-                    duration: 500,
-                    alpha: 0,
-                    ease: 'Sine.easeIn'
-                });
-            });
-            intro.play();
+            handleIntroDarkLoad();
             break;
         case 'loading_bg':
-            bg.setTexture('loading_bg').setVisible(mobile);
+            handleLoadingBgLoad();
             break;
         case 'logo':
-            logo.setTexture('logo').setVisible(mobile);
+            handleLogoLoad();
             break;
     }
-});
+}
 
+function handleIntroDarkLoad() {
+    intro.load('intro_dark').on('complete', () => {
+        loadingGraphics.forEach(g => g.setVisible(true));
+        this.tweens.add({
+            targets: intro,
+            duration: 500,
+            alpha: 0,
+            ease: 'Sine.easeIn'
+        });
+    });
+    intro.play();
+}
+
+function handleLoadingBgLoad() {
+    bg.setTexture('loading_bg').setVisible(mobile);
+}
+
+function handleLogoLoad() {
+    logo.setTexture('logo').setVisible(mobile);
+}
+
Suggestion importance[1-10]: 6

Why: Extracting the logic for handling specific asset loads into separate functions improves maintainability and organization of the code.

6
Readability
Use descriptive variable names like backgroundImage instead of bg for better code clarity

Consider using more descriptive variable names instead of abbreviations like bg and intro
to improve code clarity.

src/loading-scene.ts [312]

-const bg = this.add.image(0, 0, '').setOrigin(0, 0).setScale(6).setVisible(false);
+const backgroundImage = this.add.image(0, 0, '').setOrigin(0, 0).setScale(6).setVisible(false);
 
Suggestion importance[1-10]: 5

Why: Using more descriptive variable names improves code clarity, but it's a relatively minor enhancement.

5
Use a more descriptive variable name like isMobileDevice instead of mobile for better code clarity

Consider using a more descriptive name than mobile for the variable that checks if the
device is mobile.

src/loading-scene.ts [306]

-const mobile = isMobile();
+const isMobileDevice = isMobile();
 
Suggestion importance[1-10]: 5

Why: Using a more descriptive variable name improves code clarity, but it's a minor enhancement.

5

@sumansaurabh
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/add_docs

@sumansaurabh
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/ask What is this PR about?

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penify-dev bot commented Aug 25, 2024

Ask

What is this PR about?

Answer:

This PR focuses on enhancing the loading scene of the application by introducing improved UI elements and better asset loading management. Key changes include:

  1. Helper Functions: New helper functions have been added for initializing graphic elements and creating text, which streamline the setup process for UI components.

  2. Refactored Setup: The background image and progress bar setup have been refactored for better organization and readability.

  3. Improved Loading Display: The loading progress display has been enhanced to show both the loading percentage and details about the assets being loaded, providing users with clearer feedback during the loading process.

  4. Device-Specific Asset Management: The asset loading management has been improved to adapt based on the device type, ensuring that the loading experience is optimized for both mobile and desktop users.

Overall, these changes aim to create a more visually appealing and informative loading experience for users.

@sumansaurabh
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/help

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penify-dev bot commented Aug 25, 2024

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