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Version tick: 4.5.15
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hakusaro committed Feb 28, 2022
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2 changes: 2 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -13,6 +13,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.

## Upcoming changes

## TShock 4.5.15
* Added preliminary support for Terraria 1.4.3.5. (@SignatureBeef, @hakusaro)

## TShock 4.5.14
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4 changes: 2 additions & 2 deletions TShockAPI/Properties/AssemblyInfo.cs
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Expand Up @@ -53,5 +53,5 @@ You should have received a copy of the GNU General Public License
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)

[assembly: AssemblyVersion("4.5.14")]
[assembly: AssemblyFileVersion("4.5.14")]
[assembly: AssemblyVersion("4.5.15")]
[assembly: AssemblyFileVersion("4.5.15")]
2 changes: 1 addition & 1 deletion TShockAPI/TShock.cs
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Expand Up @@ -58,7 +58,7 @@ public class TShock : TerrariaPlugin
/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version;
/// <summary>VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions.</summary>
public static readonly string VersionCodename = "Minutes to Midnight";
public static readonly string VersionCodename = "Zelenskyy";

/// <summary>SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins).</summary>
public static string SavePath = "tshock";
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