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Accompanying repository for the HowTo series at www.martinmajewski.net, showing how to implement a 3Dconnexion device into an OS X app written in Swift 2.1

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ToolShelf-4-3Dconnexion

This repository is updated occasionally to mirror the latest changes regarding macOS and Swift. Therefore, there might be mismatches between this code and the How-To guide!

This is the accompanying repository for the How-To guide found on

http://www.martinmajewski.net/how2use3dconnexionwithswift/

The guide shows how to implement a 3Dconnexion device into an OS X App written in Swift 2.1 for OS X 10.11 (ElCapitan). The resuting binary can be installed from the Apple App Store

https://itunes.apple.com/us/app/toolshelf-4-3dconnexion/id1062563927

Feel free to browse, use and learn from this code, as it is released under the MIT license.

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Accompanying repository for the HowTo series at www.martinmajewski.net, showing how to implement a 3Dconnexion device into an OS X app written in Swift 2.1

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