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Kanium_challenge_2019

A gamejam sort of development challenge/workshop to learn to use Unity. Maybe just use it for motivation to get started with unity.

Instructions (for windows users. other users: figure it out)

  1. Download unity hub(recommended) from here 1.1 Install unity hub

Some older docs for unity hub here, should still apply except its easier now. You dont need these necessarily. Its easy.

1.2 Install a unity version through hub ( Installs -> Official ) (preferably get a 2018.3.x, they are pretty compatible, current is 2018.3.12f) UPDATE: They just published 2019.1.0f2, we'll stick with 2018.3.x still.

  1. Download the project and unpack it somewhere you want

2.1 From Unity Hub, open the project ( Projects -> Open ...)

2.2 Select the zip folder you unpacked before (/Kanium_challenge_2019)

Use version control (which is a good thing to learn as well) if you can.

  1. Think of the game you wish to make, then simplify it a hundred times over.

SIMPLIFY

  1. Make game (read rules first)

RULES:

  1. Your game must control using only ONE BUTTON! This includes such glorious events as:
  • press the button down
  • hold the button
  • release the button

UPDATE: I added a script called "controlSchema" in the demo-scene to preview and test inputs. This is done by pressing spacebar in the example scene. You have to manually assign this to a gameobject though, just drag & drop in editor on an object.

This should emphasize that the game should be VERY simple. This does not mean that you cannot have depth in your game, it is rather to ground your expectations for a two day jam. If you can, try to come up with mechanics or events that complement such simple control schema.

  1. No premade assets, more fun this way and it doesnt matter what it looks like. Draw stick figures with paint or record screams with your mic. Copying code and stuff from other projects is cool as long as comment or present sources somewhere.
  1. Time limit is a weekend basically. Time starts on posting this and ends on sunday night.
  1. Try to not share what you are doing too much during the weekend, more fun looking at other peoples stuff after. Tech issues and such aside of course. This challenge is for learning stuff together after all.
  1. Must share end result, whatever it is. Again, does not matter if it is unfinished or very simple, everyone is doing different stuff at different levels and the point is to learn something. We'll have some kind of meeting afterwards where we can test out everyones stuff together!
  1. MOST IMPORTANT RULE: try to learn something, have fun doing it.

root

RESOURCES:

OFFICIAL DOCS

Tutorials

Youtube

TIPS:

  • A LOT of things can be done either via code or just simply through the GUI. If you dont have coding experience, you can make a simple game with just the GUI interactions if you want.
  • Use the official documentation, its very decent and comes with examples at the bottom.
  • Try to look at small scale examples of what you are doing to help you in implementing it.
  • Youtube is full of "how to do this thing in unity" videos.
  • Ask me in discord (Shinpai) if you need help with anything.

last edit: 26.04.2019 - haeejuut