This repository contains the assignment delivered for Programming in C++ course, which is an implementation of a 2D computer game based on C++ principles. The course is part of the curriculum of the Department of Informatics from the Athens University of Economics and Business and the project is assigned by Georgios Papaioannou.
This repository contains:
The files folder having all .cpp
and .h
files needed in order to build the project.
The assets folder having all assets included in the project.
- Fork this repository to your GitHub account.
- Clone the forked repository to your local machine using
git clone link-of-forked-repository
. - Build project following the instructions below.
- Create a new Solution in Visual Studio 2019.
- Set up Simple Game Graphics Library - SGG library used to develop the project. Full documentation can be found here.
- Move all assets included in this repository's assets folder into your Solution's
bin
folder. - Move all files included in this repository's files folder into your Project's folder.
- Add these files into your project in Visual Studio.
- Rebuild and then run the project.
- Visual Studio 2019
- C++11
- Irene Arapogiorgi
- Dimitris Bastas