Skip to content

Releases: FrankWhoee/TrafficSim

TrafficSim v3.2.0

07 Apr 23:57
f4d3932
Compare
Choose a tag to compare

Now with statistics in the top left corner! This version will likely be the one used at GVRSF. New features and bugs may follow.

v3.1.0 Release

07 Apr 03:32
Compare
Choose a tag to compare

Bug fixes including traffic lights. Working version. Slow, not optimised.

Functional Testing

07 Apr 23:21
bac3d59
Compare
Choose a tag to compare

This version of the trialing branch has fully functional testing. Features include:
-Adjustable amount of ticks per trial
-Adjustable amount of trials run
-More road formations
-Better statistics
-Adjustable code has been commented with instructions

Final Version

19 Feb 23:56
7ce7643
Compare
Choose a tag to compare

Now with fully custom maps. Road lengths can be adjusted, no more collisions and traffic lights are fully functional. Any future versions will be fixing bugs, unless large issues arise.

100% Functional

18 Feb 19:04
13f56ab
Compare
Choose a tag to compare
100% Functional Pre-release
Pre-release

This version is fully functional and all elements have been implemented. I am now working on smoothing out some little details. Mostly just tweaking some numbers and changing the traffic lights intervals.

Custom Map GUI

11 Feb 18:55
8396d7b
Compare
Choose a tag to compare
Custom Map GUI Pre-release
Pre-release

You can now make your own maps by placing roads in the places that you want. AWESOME 😄

Alpha Version 1.1.0

11 Feb 03:40
fb698cd
Compare
Choose a tag to compare
Alpha Version 1.1.0 Pre-release
Pre-release

Working version. Traffic lights, cars and roads are functional. Cars and roads are completely functional while traffic lights may still need some minor adjustments to the timing. The next step is to add objectives and randomly generated roads, or custom maps.

Alpha Version 1.0.0

10 Feb 06:49
3ed22e1
Compare
Choose a tag to compare
Alpha Version 1.0.0 Pre-release
Pre-release

First completely working version with the majority of the elements. Code is not well commented and I have yet to implement an objective for cars other than the centre of the window.