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[Exiled::CustomItems] [Exiled::API] [Exiled::CustomRoles] Adding news Spawnpoints, Wrapper for Locker and added LockerType #77

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merged 24 commits into from
Sep 2, 2024

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SrLicht
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@SrLicht SrLicht commented Aug 24, 2024

Description

  • Added RoomSpawnPoint for spawning things in a room with a offset property.

  • Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-lag for spawning to many pickups in one frame.

  • Added LockerSpawnPoint for spawning things inside or nearby a locker.

  • Added LockerType enum (MER) to know that type of locker you are using it.

    • Thanks to Michal78900 for let me use is LockerAPI.
  • CustomRole now supports RoomSpawnPoint

  • Re-Implemented the locker api made by Locker API Exiled-Team/EXILED#2026

  • Fixing a bug with custom weapons and using the old SpawnLocationType.InsideLocker

What is the current behavior? (You can also link to an open issue here)
Is this really necessary when i add someting thats not exist ?

What is the new behavior? (if this is a feature change)
Exist.

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)
Nope

Other information:

Testings

Transpiler works, no errors in console

imagen

CustomItems and CustomRoles works can register items without errors, items spawns and spawnpoints works as intented.

imagen

For testing i put this item to use LockerSpawnpoint and RoomSpawnpoint

imagen

LockerSpawnpoint
imagen

RoomSpawnPoint
imagen

Lockers API
imagen

imagen


Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to change)
  • Documentations

Submission checklist

  • I have checked the project can be compiled
  • I have tested my changes and it worked as expected

Patches (if there are any changes related to Harmony patches)

  • I have checked no IL patching errors in the console

Other

  • Still requires more testing

* Added ``RoomSpawnPoint`` for spawning things in a room with a offset property.

* Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-log for spawning to many pickups in one frame.

* YES YAMATO I USE NULLEABLE
@SrLicht
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SrLicht commented Aug 24, 2024

imagen

I could also add this, but I think it would be better to create a LockerSpawnPoint.cs and remove the InsideLocker from the spawnpoints enum, but I thought it would be a Breaking change and I don't know if they would really accept it, I can implement it if needed.

@louis1706
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imagen

I could also add this, but I think it would be better to create a LockerSpawnPoint.cs and remove the InsideLocker from the spawnpoints enum, but I thought it would be a Breaking change and I don't know if they would really accept it, I can implement it if needed.

you could add the LockerSpawnPoint.cs and not removing the Spawnpoints.InSideLocker enum ?

@SrLicht
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SrLicht commented Aug 25, 2024

imagen
I could also add this, but I think it would be better to create a LockerSpawnPoint.cs and remove the InsideLocker from the spawnpoints enum, but I thought it would be a Breaking change and I don't know if they would really accept it, I can implement it if needed.

you could add the LockerSpawnPoint.cs and not removing the Spawnpoints.InSideLocker enum ?

Yes, but Spawnpoints.InsideLocker is only used in CustomItem, I can add an [Obsolet(“”)] in that value and tell them to use LockerSpawnPoint.

@SrLicht
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SrLicht commented Aug 25, 2024

Because Exiled does not have a locker wrapper as I vaguely did in my API. Well I'll have to do it the ugly way.
https://github.com/NWAPI-CustomItems/API/blob/main/CustomItem.API/API/Features/MapLocker.cs#L57

* Created a Wrapper for Locker

* Created LockerSpawnPoint

* I NEED HELP FOR IMPLEMENTING SUPPLYLOCKER I DONT FUCKING KNOW HOW MAKE A TRANSPILER

* I hate you Yamato :D
@SrLicht SrLicht marked this pull request as draft August 26, 2024 01:14
* And dont use the nuget for it 💀
* Removing Else if (spawnPoint is RoleSpawnPoint roleSpawnPoint) since its not necessary spawnpoint.Position does the same.

* Supressing CS0618  due the obsolet in SpawnLocationType.InsideLocker.
   * Note: SpawnLocationType.InsideLocker its only used in CustomItem.SpawnAll() so it will be fine to deleted this in futures releases.

* Fixing compile action due the warnings
Almost forget about this :P
I cant resist adding more things
@SrLicht
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SrLicht commented Aug 26, 2024

And done but i dont know how implement the Wrapper, i kinda suck in the transpiler so @louis1706 help uwu

* I literally copy the generator transpiler

* Its works i test it.

* Give me my exiled contributor role.
@SrLicht SrLicht changed the title [Exiled::CustomItems] Adding RoomSpawnPoint and Spawning custom items in MapGenerated event instead of RoundStart [Exiled::CustomItems] [Exiled::API] [Exiled::CustomRoles]`` Adding news Spawnpoints, Wrapper for Locker and added LockerType Aug 26, 2024
@SrLicht SrLicht changed the title [Exiled::CustomItems] [Exiled::API] [Exiled::CustomRoles]`` Adding news Spawnpoints, Wrapper for Locker and added LockerType [Exiled::CustomItems] [Exiled::API] [Exiled::CustomRoles] Adding news Spawnpoints, Wrapper for Locker and added LockerType Aug 26, 2024
* Code part of the code has been taken from MER (https://github.com/Michal78900/MapEditorReborn/blob/dev/MapEditorReborn/API/Extensions/LockerExtensions.cs) - Credits to Michal, i ask him i can use it, not answer yet but if the say no i will use another way.

* SupplyLocker now have a LockerType Property to know what type of Locker is

* LockerSpawnPoint can now chose what locker want to use
@SrLicht SrLicht marked this pull request as ready for review August 27, 2024 00:17
* Re-implementing locker api of Exiled-Team/EXILED#2026
@iamalexrouse
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Hello!

Make sure you include some test results when you're finished, or alternatively, you can request the requires-testing label, and tests will most likely be performed and documented by me. If so, please make sure you include test instructions, otherwise, I may perform tests which unintentionally use the wrong changes.

Thanks,

  • Alex

@SrLicht
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SrLicht commented Aug 27, 2024

Hello!

Make sure you include some test results when you're finished, or alternatively, you can request the requires-testing label, and tests will most likely be performed and documented by me. If so, please make sure you include test instructions, otherwise, I may perform tests which unintentionally use the wrong changes.

Thanks,

* Alex

Sure, sorry.

Transpiler works, no errors in console

imagen

CustomItems and CustomRoles works can register items without errors, items spawns and spawnpoints works as intented.

imagen

For testing i put this item to use LockerSpawnpoint and RoomSpawnpoint

imagen

LockerSpawnpoint
imagen

RoomSpawnPoint
imagen

@SrLicht
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SrLicht commented Aug 27, 2024

imagen

Console
imagen

@louis1706
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i am curious if it's possible to make than LockerItemSpawnPoint replace the initial item

* Fixing a Bug with custom items with spawning in old SpawnLocationType.InsideLocker
Removing blank line.
* Added GetRandomSpawnPoint() in Chamber

* Added AddItemToSpawn((ItemType itemType, int quantity = 1, bool spawnIfIsOpen = false)) in Chamber

* Added IsOpen in chamber.
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I like that sometimes people misunderstand me

EXILED/Exiled.API/Features/Map.cs Outdated Show resolved Hide resolved
EXILED/Exiled.API/Features/Map.cs Outdated Show resolved Hide resolved
@SrLicht SrLicht requested a review from VALERA771 August 28, 2024 19:38
SrLicht added a commit to SrLicht/ExMod that referenced this pull request Aug 28, 2024
SrLicht added a commit to SrLicht/ExMod that referenced this pull request Aug 28, 2024
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SrLicht commented Aug 28, 2024

what ?

@SrLicht
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SrLicht commented Aug 29, 2024

Done, you now can approve my PR @Misfiy uwu ?
and stop moving my changes to other PR please #79 you will breake my PR for that and i have creeping lazyness

@SrLicht SrLicht mentioned this pull request Aug 29, 2024
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@SrLicht SrLicht requested a review from louis1706 August 29, 2024 20:57
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Looks fine to me

Reduce the delay on spawning items, its not necessary to be to long
Ups
@SrLicht
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SrLicht commented Sep 1, 2024

Well it seems that the changes made in DEV broke something with the map and item generation making it not work. I don't know what the heck they pushed in the branch. I revert to commit 7a9317b and work again so

@VladTheCow VladTheCow merged commit 96ccf32 into ExMod-Team:dev Sep 2, 2024
5 checks passed
SrLicht added a commit to SrLicht/ExMod that referenced this pull request Sep 21, 2024
… Adding news Spawnpoints, Wrapper for Locker and added LockerType (ExMod-Team#77)

* QoL

* Added ``RoomSpawnPoint`` for spawning things in a room with a offset property.

* Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-log for spawning to many pickups in one frame.

* YES YAMATO I USE NULLEABLE

* Shut

* Done

* Created a Wrapper for Locker

* Created LockerSpawnPoint

* I NEED HELP FOR IMPLEMENTING SUPPLYLOCKER I DONT FUCKING KNOW HOW MAKE A TRANSPILER

* I hate you Yamato :D

* Boop

* Why Exiled use MONO.POSIX

* And dont use the nuget for it 💀

* Now it will compile in the page

* Removing Else if (spawnPoint is RoleSpawnPoint roleSpawnPoint) since its not necessary spawnpoint.Position does the same.

* Supressing CS0618  due the obsolet in SpawnLocationType.InsideLocker.
   * Note: SpawnLocationType.InsideLocker its only used in CustomItem.SpawnAll() so it will be fine to deleted this in futures releases.

* Fixing compile action due the warnings

* Adding support for Offset

Almost forget about this :P

* Sorry

I cant resist adding more things

* Adding support for CustomRoles

* Implementing SupplyLocker

* I literally copy the generator transpiler

* Its works i test it.

* Give me my exiled contributor role.

* LockerType enum

* Code part of the code has been taken from MER (https://github.com/Michal78900/MapEditorReborn/blob/dev/MapEditorReborn/API/Extensions/LockerExtensions.cs) - Credits to Michal, i ask him i can use it, not answer yet but if the say no i will use another way.

* SupplyLocker now have a LockerType Property to know what type of Locker is

* LockerSpawnPoint can now chose what locker want to use

* Mimimi warnings

* Re-implementing Locker API

* Re-implementing locker api of Exiled-Team/EXILED#2026

* Update EXILED/Exiled.API/Enums/LockerType.cs

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* I dont like the name of ExiledLockers but

* Resolving ExMod-Team#77 (comment)

* Resolving ExMod-Team#77 (comment)

* Cleaning Chambers List.

* Fixing CustomWeapon

* Fixing a Bug with custom items with spawning in old SpawnLocationType.InsideLocker

* Update Map.cs

Removing blank line.

* MORE

* Added GetRandomSpawnPoint() in Chamber

* Added AddItemToSpawn((ItemType itemType, int quantity = 1, bool spawnIfIsOpen = false)) in Chamber

* Added IsOpen in chamber.

* Fixing obsolet use

* Sorry @VALERA771

* Resolve ExMod-Team#77 (review)

* Update Exiled.Loader.csproj

* Resolving ExMod-Team#77 (comment)

* Update MapHandler.cs

Reduce the delay on spawning items, its not necessary to be to long

* Ups

Ups

---------

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Jesus-QC added a commit that referenced this pull request Sep 23, 2024
* uwu (#5)

* AdminToy.List (#18)

* AdminToy.List

* Better AdminToy::Get()

* Update EXILED/Exiled.API/Features/Toys/AdminToy.cs

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* TODO

* Fix Error

* Fix2

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* Fix `Jailbird::WearState` (#12)

* Jailbird

* Fix

* Exception

* Fix NW moment

* Porting EXILED9 RespawnedTeam event. by.VALERA771 (#27)

Exiled-Team/EXILED#2386

* Fix not returning null (#22)

* Fix not returning null

* Apply suggestions from code review

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* Little modification

---------

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* RecontainedEventArgs more feature (#20)

* RecontainedEventArgs more feature

* Fix Naming

* grammar

* Update RecontainedEventArgs.cs

---------

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* InteractingScp330.cs: Reduction of bloat code from original design. (#30)

* Should reduce bloat code that was required years ago.

* Should reduce bloat code that was required years ago.

* Added back per Yamato's request

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* IScp330Event (#11)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* PR than i made (#9)

* PR made by me

Thanks Ika for the Help on CustomAmmo/CategoryLimit

Co-Authored-By: Ika <36999341+IkaOverride@users.noreply.github.com>

* Build error

* Added support to SCPs for escaping-related events.

* spacing

* LocalReporting Exiled should be call before NWAPI

* Optimising / More documentation on SpawningItem

* ISpawnableScp

* Use of ComponentsEqualityComparer for Dictionary

---------

Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>

* [Events] Fix null reference (#15)

* fix situation when `ply == null`

* lol why

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Offline mode support (#19)

* Fix Offline-mode breaking everything

* Add `offline` authentication type and append `@offline` to UserIds during offline mode

* Add offline id support to Player.Get

* Comment transpilers

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Fix NW bugs (#32)

* Fix Armor Drop

from https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/230

* add comments

* fix scp173 and adding bug report link to summary class

fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/143

* Moved patches and fixed Scp173FirstKillPatch

* Add Slowness Fix

Avoid values more than 100 for effect slowness to fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/378

* skill issue

* skill issue (again=

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Useless Event (939 Placed Amnestic Cloud) (#40)

* Fix custom role classes giving custom ammo when they are not suppose to (#24)

* Fix custom role classes giving custom ammmo when they are not suppose to

* change to using EnumUtils

* Moved Ammo additions into Inventory call delayed

* `Item::<T>Get()` and `Pickup::<T>Get()` (#17)

* `Item::::<T>Get()` and `Pickup::<T>Get()`

* Revert doc change

* Add `Hazard::Get<T>()`

* doc fix

* `Door::Get<T>()`

* AdminToy.Get<T>()

* More <T> implementation

* WeirdFix

* simplify Scp244Spawning patch and AddedComment & NO IL error

* Remove Log.info

* DroppingItem light modifiication

* Moving Item.Get inside the eventargs instead of transpiller

* FixNpcNoclip (#34)

* FixNpcNoclip

* oups

* .

* virtual / override

* Implements more patches for RemovingHandcuffs event and adding RemovedHandcuffs event (#3)

* Update labeler.yml

* RemovingHandcuffs event

* Update UncuffReason.cs

* New event

* docs

* Interacting scp330 compile fix (#43)

* My scp built with no issues.. no idea why.

* Fixes issue

* Harmony suppresses NON harmony errors.

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Trello is no more & more NW Fix & Fix IL Code on dev (#28)

* Trello Is Replaced by gitlab

* also this one

* Fix106RegenerationWithScp244

* Report To NW

* .

* Scp3114FriendlyFireFix

* Fix

* yamatotototo

* Fix

* Fix for building dev + TODO than i just seen

* Fix Undid patch

* fIX

* Fix Client Crash Issue

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Additions (#29)

* Add a bunch

* Fix

* Security

* Make changes

* remove unused usings

* Getting inventory

* oops

* Dev commit

* use exiled

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::API]` Pickup::Category (#46)

* Item Category on Pickup

* Fixed Build Error

* Fix (#50)

* `[Exiled::API]` Removing breaking changes (#54)

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `Scp330` sound fix (#55)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* Fix Npc (#58)

* Fix breaking change (#61)

Fix a breaking change in #9

* Version bump

* 💀💀💀

* `SendStaffMessage` fix

* Added the SCP-079 Recontaining event (#21)

* added the RecontainingEvent with the patch

* Fixed constructors

* consistency

* fixed logic skill issue

* Removed "useless" constructor

* corrected the typo

* fixed some typo

* final edit for the final request

* Apply suggestions from code review

* Apply suggestions from code review

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding SpawnMice (#47)

* Mouse Spawner

* Changes to make it public

* Optimization

* Finally can i spawn rats?

* Fix adding throw and changing the error that throws

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding ScaleNetworkIdentityObject (#49)

* Revert "💀💀💀"

This reverts commit 904865e.

* `[EXILED::API]` Adding SendFakeSceneLoading (#45)

* Added ScenesType and Corrisponding Methods for the Server and Player

* Fixing Building Error

* Applied the Change request

* Changes requested by Yamato made

* Fixed Building Errors

* Fix build

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* scp018projectile (#73)

* 😱😎🙂💀😈 (#51)

* Разрабы дауны😱😎🙂💀😈

* new better `SendFakeSyncVar` method

* ililililililil

* c

* `KeycardPickup.Permissions` now is not joke (#70)

* `[Exiled::Events]` `Unbanning` and `Unbanned` events (#68)

* 🐱‍👤🐱‍👤🐱‍👤

* some fixes

* fix

* ☠️💀💀💀☠️💀

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* `[EXILED::API]` Adding StaminaRegenMultiplier (BodyArmor) (#71)

* First push

* using removed

* Added to the pickup

* Forgot to add to Armor (not pickup)

* Fix Build error

* Simplification

* `[EXILED::API]` Adding MoveNetworkIdentityObject (#48)

* MoveNetworkObject Added

* fix builds

* Fix Builds

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::EVENTS]` Adding PlayingAudioLog 69 PR (#69) 

* Audio log event

* Mistakes

* Fix build errors

* Update EXILED/Exiled.Events/Patches/Events/Player/PlayingAudioLog.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* 🧠💭😔😞📉😭🤔➡️🧑‍⚕️💬💊📈😌

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `RecontainedWhenNoScps` feature (#16)

* `[EXILED::EVENTS]` Fixing bug report n.396 (#59)

* Fix

* Added the Bug report

* feat: Added IsDecontaminationEnabled property (#82)

* Multiple change (UwU) (#79)

Add `Player::AddAmmo(Dictionary<ItemType, ushort> ammo)`
Add `Player::GrantLoadout()`
Add `Player::GrantLoadout(RoleTypeId)`
Add `GetEffect<T>()`
Add `Scp3114Role::UpdateIdentity()`
Fixed `Scp3114Role::DisguiseDuration` not being sync to client

* ``[Exiled::CustomRoles]`` ``[Exiled::CustomItems]`` QoL in List commands. (#78)

* Ye

* I dont need to use ``ci list registered`` only ``ci list``

* You now that ``customroles list abilities`` exist ?  no ?  yeah its because never say it the command

* Its the same for me

* Pi pi po po

* Im silly @louis1706 uwu

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* DroppingScp330 Event Fix. (#83)

* Probably fixes it.

* Sigh stylecop

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* ``[Exiled::CustomItems]`` ``[Exiled::API]`` ``[Exiled::CustomRoles]`` Adding news Spawnpoints, Wrapper for Locker and added LockerType (#77)

* QoL

* Added ``RoomSpawnPoint`` for spawning things in a room with a offset property.

* Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-log for spawning to many pickups in one frame.

* YES YAMATO I USE NULLEABLE

* Shut

* Done

* Created a Wrapper for Locker

* Created LockerSpawnPoint

* I NEED HELP FOR IMPLEMENTING SUPPLYLOCKER I DONT FUCKING KNOW HOW MAKE A TRANSPILER

* I hate you Yamato :D

* Boop

* Why Exiled use MONO.POSIX

* And dont use the nuget for it 💀

* Now it will compile in the page

* Removing Else if (spawnPoint is RoleSpawnPoint roleSpawnPoint) since its not necessary spawnpoint.Position does the same.

* Supressing CS0618  due the obsolet in SpawnLocationType.InsideLocker.
   * Note: SpawnLocationType.InsideLocker its only used in CustomItem.SpawnAll() so it will be fine to deleted this in futures releases.

* Fixing compile action due the warnings

* Adding support for Offset

Almost forget about this :P

* Sorry

I cant resist adding more things

* Adding support for CustomRoles

* Implementing SupplyLocker

* I literally copy the generator transpiler

* Its works i test it.

* Give me my exiled contributor role.

* LockerType enum

* Code part of the code has been taken from MER (https://github.com/Michal78900/MapEditorReborn/blob/dev/MapEditorReborn/API/Extensions/LockerExtensions.cs) - Credits to Michal, i ask him i can use it, not answer yet but if the say no i will use another way.

* SupplyLocker now have a LockerType Property to know what type of Locker is

* LockerSpawnPoint can now chose what locker want to use

* Mimimi warnings

* Re-implementing Locker API

* Re-implementing locker api of Exiled-Team/EXILED#2026

* Update EXILED/Exiled.API/Enums/LockerType.cs

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* I dont like the name of ExiledLockers but

* Resolving #77 (comment)

* Resolving #77 (comment)

* Cleaning Chambers List.

* Fixing CustomWeapon

* Fixing a Bug with custom items with spawning in old SpawnLocationType.InsideLocker

* Update Map.cs

Removing blank line.

* MORE

* Added GetRandomSpawnPoint() in Chamber

* Added AddItemToSpawn((ItemType itemType, int quantity = 1, bool spawnIfIsOpen = false)) in Chamber

* Added IsOpen in chamber.

* Fixing obsolet use

* Sorry @VALERA771

* Resolve #77 (review)

* Update Exiled.Loader.csproj

* Resolving #77 (comment)

* Update MapHandler.cs

Reduce the delay on spawning items, its not necessary to be to long

* Ups

Ups

---------

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `[Exiled::API]` Adding new properties for `FpcRole` (#65)

* 👉👈

* suggestions

* no more bc

---------

Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>

* Update programs.yml

* Scp0492 change apperance fix (#87)

* 0492 appearance change fix.

* Yamato is correct, ZombieRole also inherits StandardRoleBase

* Stylecop, sigh

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Add plugin website

* fix (#95)

* Replace with exiled wrapper class (#94)

* Fix Role NRE (#66)

* `[Exiled::API]` New way to register parent commands (#74)

* uwu

* optimising

* Allow `ID_Dedicated`/`null` for `Npc.UserId` Parameter (#75)

* Npc

* Fix Build Error

* Update EXILED/Exiled.API/Features/Npc.cs

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Fix for the PR

* Fix Pr

* Fixing  a small issue if the player is choosing something not ID_DEDICATED

* Fix

* forgot

---------

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Update Exiled.Loader.csproj (#80)

* It gives me anxiety to use something that can be a nuget.

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* [Events] Fix crash (#96)

* fix

* oh, already made in #95

* Random fixes (#103)

* fixes

* also

* Adding Turning On All Lights (#105)

* `[EXILED::Events]` Introduce `hub install` command (#101)

* feat: introduce plugin installation command

* fix: fix build errors

wtf was this actually

* version bump

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>
Co-authored-by: 永安404 <101850798+YongAn404@users.noreply.github.com>
Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>
Co-authored-by: X <24619207+Undid-Iridium@users.noreply.github.com>
Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>
Co-authored-by: IRacle <zornik2006@yandex.ru>
Co-authored-by: x3rt <x3rtdev@gmail.com>
Co-authored-by: sky <99112969+skyyt15@users.noreply.github.com>
Co-authored-by: TtroubleTT <121741230+TtroubleTT@users.noreply.github.com>
Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Co-authored-by: ZeroTwo <63092138+NotZer0Two@users.noreply.github.com>
Co-authored-by: FoxWorn3365 <61429263+FoxWorn3365@users.noreply.github.com>
Co-authored-by: DrBright <125764730+alexomur@users.noreply.github.com>
Co-authored-by: SrLicht <francoquiroz_13@live.com>
Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>
Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>
Co-authored-by: Joseph <108951296+Josephfallen@users.noreply.github.com>
Co-authored-by: Panikorovskii Vladislav <68610520+bladuk@users.noreply.github.com>
Jesus-QC added a commit that referenced this pull request Sep 24, 2024
* 8.12 (#107)

* uwu (#5)

* AdminToy.List (#18)

* AdminToy.List

* Better AdminToy::Get()

* Update EXILED/Exiled.API/Features/Toys/AdminToy.cs

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* TODO

* Fix Error

* Fix2

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* Fix `Jailbird::WearState` (#12)

* Jailbird

* Fix

* Exception

* Fix NW moment

* Porting EXILED9 RespawnedTeam event. by.VALERA771 (#27)

Exiled-Team/EXILED#2386

* Fix not returning null (#22)

* Fix not returning null

* Apply suggestions from code review

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* Little modification

---------

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* RecontainedEventArgs more feature (#20)

* RecontainedEventArgs more feature

* Fix Naming

* grammar

* Update RecontainedEventArgs.cs

---------

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* InteractingScp330.cs: Reduction of bloat code from original design. (#30)

* Should reduce bloat code that was required years ago.

* Should reduce bloat code that was required years ago.

* Added back per Yamato's request

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* IScp330Event (#11)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* PR than i made (#9)

* PR made by me

Thanks Ika for the Help on CustomAmmo/CategoryLimit

Co-Authored-By: Ika <36999341+IkaOverride@users.noreply.github.com>

* Build error

* Added support to SCPs for escaping-related events.

* spacing

* LocalReporting Exiled should be call before NWAPI

* Optimising / More documentation on SpawningItem

* ISpawnableScp

* Use of ComponentsEqualityComparer for Dictionary

---------

Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>

* [Events] Fix null reference (#15)

* fix situation when `ply == null`

* lol why

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Offline mode support (#19)

* Fix Offline-mode breaking everything

* Add `offline` authentication type and append `@offline` to UserIds during offline mode

* Add offline id support to Player.Get

* Comment transpilers

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Fix NW bugs (#32)

* Fix Armor Drop

from https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/230

* add comments

* fix scp173 and adding bug report link to summary class

fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/143

* Moved patches and fixed Scp173FirstKillPatch

* Add Slowness Fix

Avoid values more than 100 for effect slowness to fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/378

* skill issue

* skill issue (again=

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Useless Event (939 Placed Amnestic Cloud) (#40)

* Fix custom role classes giving custom ammo when they are not suppose to (#24)

* Fix custom role classes giving custom ammmo when they are not suppose to

* change to using EnumUtils

* Moved Ammo additions into Inventory call delayed

* `Item::<T>Get()` and `Pickup::<T>Get()` (#17)

* `Item::::<T>Get()` and `Pickup::<T>Get()`

* Revert doc change

* Add `Hazard::Get<T>()`

* doc fix

* `Door::Get<T>()`

* AdminToy.Get<T>()

* More <T> implementation

* WeirdFix

* simplify Scp244Spawning patch and AddedComment & NO IL error

* Remove Log.info

* DroppingItem light modifiication

* Moving Item.Get inside the eventargs instead of transpiller

* FixNpcNoclip (#34)

* FixNpcNoclip

* oups

* .

* virtual / override

* Implements more patches for RemovingHandcuffs event and adding RemovedHandcuffs event (#3)

* Update labeler.yml

* RemovingHandcuffs event

* Update UncuffReason.cs

* New event

* docs

* Interacting scp330 compile fix (#43)

* My scp built with no issues.. no idea why.

* Fixes issue

* Harmony suppresses NON harmony errors.

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Trello is no more & more NW Fix & Fix IL Code on dev (#28)

* Trello Is Replaced by gitlab

* also this one

* Fix106RegenerationWithScp244

* Report To NW

* .

* Scp3114FriendlyFireFix

* Fix

* yamatotototo

* Fix

* Fix for building dev + TODO than i just seen

* Fix Undid patch

* fIX

* Fix Client Crash Issue

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Additions (#29)

* Add a bunch

* Fix

* Security

* Make changes

* remove unused usings

* Getting inventory

* oops

* Dev commit

* use exiled

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::API]` Pickup::Category (#46)

* Item Category on Pickup

* Fixed Build Error

* Fix (#50)

* `[Exiled::API]` Removing breaking changes (#54)

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `Scp330` sound fix (#55)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* Fix Npc (#58)

* Fix breaking change (#61)

Fix a breaking change in #9

* Version bump

* 💀💀💀

* `SendStaffMessage` fix

* Added the SCP-079 Recontaining event (#21)

* added the RecontainingEvent with the patch

* Fixed constructors

* consistency

* fixed logic skill issue

* Removed "useless" constructor

* corrected the typo

* fixed some typo

* final edit for the final request

* Apply suggestions from code review

* Apply suggestions from code review

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding SpawnMice (#47)

* Mouse Spawner

* Changes to make it public

* Optimization

* Finally can i spawn rats?

* Fix adding throw and changing the error that throws

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding ScaleNetworkIdentityObject (#49)

* Revert "💀💀💀"

This reverts commit 904865e.

* `[EXILED::API]` Adding SendFakeSceneLoading (#45)

* Added ScenesType and Corrisponding Methods for the Server and Player

* Fixing Building Error

* Applied the Change request

* Changes requested by Yamato made

* Fixed Building Errors

* Fix build

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* scp018projectile (#73)

* 😱😎🙂💀😈 (#51)

* Разрабы дауны😱😎🙂💀😈

* new better `SendFakeSyncVar` method

* ililililililil

* c

* `KeycardPickup.Permissions` now is not joke (#70)

* `[Exiled::Events]` `Unbanning` and `Unbanned` events (#68)

* 🐱‍👤🐱‍👤🐱‍👤

* some fixes

* fix

* ☠️💀💀💀☠️💀

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* `[EXILED::API]` Adding StaminaRegenMultiplier (BodyArmor) (#71)

* First push

* using removed

* Added to the pickup

* Forgot to add to Armor (not pickup)

* Fix Build error

* Simplification

* `[EXILED::API]` Adding MoveNetworkIdentityObject (#48)

* MoveNetworkObject Added

* fix builds

* Fix Builds

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::EVENTS]` Adding PlayingAudioLog 69 PR (#69) 

* Audio log event

* Mistakes

* Fix build errors

* Update EXILED/Exiled.Events/Patches/Events/Player/PlayingAudioLog.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* 🧠💭😔😞📉😭🤔➡️🧑‍⚕️💬💊📈😌

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `RecontainedWhenNoScps` feature (#16)

* `[EXILED::EVENTS]` Fixing bug report n.396 (#59)

* Fix

* Added the Bug report

* feat: Added IsDecontaminationEnabled property (#82)

* Multiple change (UwU) (#79)

Add `Player::AddAmmo(Dictionary<ItemType, ushort> ammo)`
Add `Player::GrantLoadout()`
Add `Player::GrantLoadout(RoleTypeId)`
Add `GetEffect<T>()`
Add `Scp3114Role::UpdateIdentity()`
Fixed `Scp3114Role::DisguiseDuration` not being sync to client

* ``[Exiled::CustomRoles]`` ``[Exiled::CustomItems]`` QoL in List commands. (#78)

* Ye

* I dont need to use ``ci list registered`` only ``ci list``

* You now that ``customroles list abilities`` exist ?  no ?  yeah its because never say it the command

* Its the same for me

* Pi pi po po

* Im silly @louis1706 uwu

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* DroppingScp330 Event Fix. (#83)

* Probably fixes it.

* Sigh stylecop

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* ``[Exiled::CustomItems]`` ``[Exiled::API]`` ``[Exiled::CustomRoles]`` Adding news Spawnpoints, Wrapper for Locker and added LockerType (#77)

* QoL

* Added ``RoomSpawnPoint`` for spawning things in a room with a offset property.

* Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-log for spawning to many pickups in one frame.

* YES YAMATO I USE NULLEABLE

* Shut

* Done

* Created a Wrapper for Locker

* Created LockerSpawnPoint

* I NEED HELP FOR IMPLEMENTING SUPPLYLOCKER I DONT FUCKING KNOW HOW MAKE A TRANSPILER

* I hate you Yamato :D

* Boop

* Why Exiled use MONO.POSIX

* And dont use the nuget for it 💀

* Now it will compile in the page

* Removing Else if (spawnPoint is RoleSpawnPoint roleSpawnPoint) since its not necessary spawnpoint.Position does the same.

* Supressing CS0618  due the obsolet in SpawnLocationType.InsideLocker.
   * Note: SpawnLocationType.InsideLocker its only used in CustomItem.SpawnAll() so it will be fine to deleted this in futures releases.

* Fixing compile action due the warnings

* Adding support for Offset

Almost forget about this :P

* Sorry

I cant resist adding more things

* Adding support for CustomRoles

* Implementing SupplyLocker

* I literally copy the generator transpiler

* Its works i test it.

* Give me my exiled contributor role.

* LockerType enum

* Code part of the code has been taken from MER (https://github.com/Michal78900/MapEditorReborn/blob/dev/MapEditorReborn/API/Extensions/LockerExtensions.cs) - Credits to Michal, i ask him i can use it, not answer yet but if the say no i will use another way.

* SupplyLocker now have a LockerType Property to know what type of Locker is

* LockerSpawnPoint can now chose what locker want to use

* Mimimi warnings

* Re-implementing Locker API

* Re-implementing locker api of Exiled-Team/EXILED#2026

* Update EXILED/Exiled.API/Enums/LockerType.cs

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* I dont like the name of ExiledLockers but

* Resolving #77 (comment)

* Resolving #77 (comment)

* Cleaning Chambers List.

* Fixing CustomWeapon

* Fixing a Bug with custom items with spawning in old SpawnLocationType.InsideLocker

* Update Map.cs

Removing blank line.

* MORE

* Added GetRandomSpawnPoint() in Chamber

* Added AddItemToSpawn((ItemType itemType, int quantity = 1, bool spawnIfIsOpen = false)) in Chamber

* Added IsOpen in chamber.

* Fixing obsolet use

* Sorry @VALERA771

* Resolve #77 (review)

* Update Exiled.Loader.csproj

* Resolving #77 (comment)

* Update MapHandler.cs

Reduce the delay on spawning items, its not necessary to be to long

* Ups

Ups

---------

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `[Exiled::API]` Adding new properties for `FpcRole` (#65)

* 👉👈

* suggestions

* no more bc

---------

Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>

* Update programs.yml

* Scp0492 change apperance fix (#87)

* 0492 appearance change fix.

* Yamato is correct, ZombieRole also inherits StandardRoleBase

* Stylecop, sigh

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Add plugin website

* fix (#95)

* Replace with exiled wrapper class (#94)

* Fix Role NRE (#66)

* `[Exiled::API]` New way to register parent commands (#74)

* uwu

* optimising

* Allow `ID_Dedicated`/`null` for `Npc.UserId` Parameter (#75)

* Npc

* Fix Build Error

* Update EXILED/Exiled.API/Features/Npc.cs

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Fix for the PR

* Fix Pr

* Fixing  a small issue if the player is choosing something not ID_DEDICATED

* Fix

* forgot

---------

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Update Exiled.Loader.csproj (#80)

* It gives me anxiety to use something that can be a nuget.

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* [Events] Fix crash (#96)

* fix

* oh, already made in #95

* Random fixes (#103)

* fixes

* also

* Adding Turning On All Lights (#105)

* `[EXILED::Events]` Introduce `hub install` command (#101)

* feat: introduce plugin installation command

* fix: fix build errors

wtf was this actually

* version bump

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>
Co-authored-by: 永安404 <101850798+YongAn404@users.noreply.github.com>
Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>
Co-authored-by: X <24619207+Undid-Iridium@users.noreply.github.com>
Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>
Co-authored-by: IRacle <zornik2006@yandex.ru>
Co-authored-by: x3rt <x3rtdev@gmail.com>
Co-authored-by: sky <99112969+skyyt15@users.noreply.github.com>
Co-authored-by: TtroubleTT <121741230+TtroubleTT@users.noreply.github.com>
Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Co-authored-by: ZeroTwo <63092138+NotZer0Two@users.noreply.github.com>
Co-authored-by: FoxWorn3365 <61429263+FoxWorn3365@users.noreply.github.com>
Co-authored-by: DrBright <125764730+alexomur@users.noreply.github.com>
Co-authored-by: SrLicht <francoquiroz_13@live.com>
Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>
Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>
Co-authored-by: Joseph <108951296+Josephfallen@users.noreply.github.com>
Co-authored-by: Panikorovskii Vladislav <68610520+bladuk@users.noreply.github.com>

* Update README.md

* Update push_nuget.yml

* Update push_nuget.yml

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>
Co-authored-by: 永安404 <101850798+YongAn404@users.noreply.github.com>
Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>
Co-authored-by: X <24619207+Undid-Iridium@users.noreply.github.com>
Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>
Co-authored-by: IRacle <zornik2006@yandex.ru>
Co-authored-by: x3rt <x3rtdev@gmail.com>
Co-authored-by: sky <99112969+skyyt15@users.noreply.github.com>
Co-authored-by: TtroubleTT <121741230+TtroubleTT@users.noreply.github.com>
Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Co-authored-by: ZeroTwo <63092138+NotZer0Two@users.noreply.github.com>
Co-authored-by: FoxWorn3365 <61429263+FoxWorn3365@users.noreply.github.com>
Co-authored-by: DrBright <125764730+alexomur@users.noreply.github.com>
Co-authored-by: SrLicht <francoquiroz_13@live.com>
Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>
Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>
Co-authored-by: Joseph <108951296+Josephfallen@users.noreply.github.com>
Co-authored-by: Panikorovskii Vladislav <68610520+bladuk@users.noreply.github.com>
@Jesus-QC Jesus-QC mentioned this pull request Sep 24, 2024
Misaka-ZeroTwo added a commit that referenced this pull request Sep 24, 2024
* 8.12 (#107)

* uwu (#5)

* AdminToy.List (#18)

* AdminToy.List

* Better AdminToy::Get()

* Update EXILED/Exiled.API/Features/Toys/AdminToy.cs

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* TODO

* Fix Error

* Fix2

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* Fix `Jailbird::WearState` (#12)

* Jailbird

* Fix

* Exception

* Fix NW moment

* Porting EXILED9 RespawnedTeam event. by.VALERA771 (#27)

Exiled-Team/EXILED#2386

* Fix not returning null (#22)

* Fix not returning null

* Apply suggestions from code review

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* Little modification

---------

Co-authored-by: Jesus QC <69375249+Jesus-QC@users.noreply.github.com>

* RecontainedEventArgs more feature (#20)

* RecontainedEventArgs more feature

* Fix Naming

* grammar

* Update RecontainedEventArgs.cs

---------

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* InteractingScp330.cs: Reduction of bloat code from original design. (#30)

* Should reduce bloat code that was required years ago.

* Should reduce bloat code that was required years ago.

* Added back per Yamato's request

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* IScp330Event (#11)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* PR than i made (#9)

* PR made by me

Thanks Ika for the Help on CustomAmmo/CategoryLimit

Co-Authored-By: Ika <36999341+IkaOverride@users.noreply.github.com>

* Build error

* Added support to SCPs for escaping-related events.

* spacing

* LocalReporting Exiled should be call before NWAPI

* Optimising / More documentation on SpawningItem

* ISpawnableScp

* Use of ComponentsEqualityComparer for Dictionary

---------

Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>

* [Events] Fix null reference (#15)

* fix situation when `ply == null`

* lol why

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Offline mode support (#19)

* Fix Offline-mode breaking everything

* Add `offline` authentication type and append `@offline` to UserIds during offline mode

* Add offline id support to Player.Get

* Comment transpilers

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Fix NW bugs (#32)

* Fix Armor Drop

from https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/230

* add comments

* fix scp173 and adding bug report link to summary class

fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/143

* Moved patches and fixed Scp173FirstKillPatch

* Add Slowness Fix

Avoid values more than 100 for effect slowness to fix https://git.scpslgame.com/northwood-qa/scpsl-bug-reporting/-/issues/378

* skill issue

* skill issue (again=

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Useless Event (939 Placed Amnestic Cloud) (#40)

* Fix custom role classes giving custom ammo when they are not suppose to (#24)

* Fix custom role classes giving custom ammmo when they are not suppose to

* change to using EnumUtils

* Moved Ammo additions into Inventory call delayed

* `Item::<T>Get()` and `Pickup::<T>Get()` (#17)

* `Item::::<T>Get()` and `Pickup::<T>Get()`

* Revert doc change

* Add `Hazard::Get<T>()`

* doc fix

* `Door::Get<T>()`

* AdminToy.Get<T>()

* More <T> implementation

* WeirdFix

* simplify Scp244Spawning patch and AddedComment & NO IL error

* Remove Log.info

* DroppingItem light modifiication

* Moving Item.Get inside the eventargs instead of transpiller

* FixNpcNoclip (#34)

* FixNpcNoclip

* oups

* .

* virtual / override

* Implements more patches for RemovingHandcuffs event and adding RemovedHandcuffs event (#3)

* Update labeler.yml

* RemovingHandcuffs event

* Update UncuffReason.cs

* New event

* docs

* Interacting scp330 compile fix (#43)

* My scp built with no issues.. no idea why.

* Fixes issue

* Harmony suppresses NON harmony errors.

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Trello is no more & more NW Fix & Fix IL Code on dev (#28)

* Trello Is Replaced by gitlab

* also this one

* Fix106RegenerationWithScp244

* Report To NW

* .

* Scp3114FriendlyFireFix

* Fix

* yamatotototo

* Fix

* Fix for building dev + TODO than i just seen

* Fix Undid patch

* fIX

* Fix Client Crash Issue

---------

Co-authored-by: IRacle <zornik2006@yandex.ru>

* Additions (#29)

* Add a bunch

* Fix

* Security

* Make changes

* remove unused usings

* Getting inventory

* oops

* Dev commit

* use exiled

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::API]` Pickup::Category (#46)

* Item Category on Pickup

* Fixed Build Error

* Fix (#50)

* `[Exiled::API]` Removing breaking changes (#54)

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `Scp330` sound fix (#55)

Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>

* Fix Npc (#58)

* Fix breaking change (#61)

Fix a breaking change in #9

* Version bump

* 💀💀💀

* `SendStaffMessage` fix

* Added the SCP-079 Recontaining event (#21)

* added the RecontainingEvent with the patch

* Fixed constructors

* consistency

* fixed logic skill issue

* Removed "useless" constructor

* corrected the typo

* fixed some typo

* final edit for the final request

* Apply suggestions from code review

* Apply suggestions from code review

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding SpawnMice (#47)

* Mouse Spawner

* Changes to make it public

* Optimization

* Finally can i spawn rats?

* Fix adding throw and changing the error that throws

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* `[EXILED::API]` Adding ScaleNetworkIdentityObject (#49)

* Revert "💀💀💀"

This reverts commit 904865e.

* `[EXILED::API]` Adding SendFakeSceneLoading (#45)

* Added ScenesType and Corrisponding Methods for the Server and Player

* Fixing Building Error

* Applied the Change request

* Changes requested by Yamato made

* Fixed Building Errors

* Fix build

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* scp018projectile (#73)

* 😱😎🙂💀😈 (#51)

* Разрабы дауны😱😎🙂💀😈

* new better `SendFakeSyncVar` method

* ililililililil

* c

* `KeycardPickup.Permissions` now is not joke (#70)

* `[Exiled::Events]` `Unbanning` and `Unbanned` events (#68)

* 🐱‍👤🐱‍👤🐱‍👤

* some fixes

* fix

* ☠️💀💀💀☠️💀

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

---------

Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>

* `[EXILED::API]` Adding StaminaRegenMultiplier (BodyArmor) (#71)

* First push

* using removed

* Added to the pickup

* Forgot to add to Armor (not pickup)

* Fix Build error

* Simplification

* `[EXILED::API]` Adding MoveNetworkIdentityObject (#48)

* MoveNetworkObject Added

* fix builds

* Fix Builds

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `[EXILED::EVENTS]` Adding PlayingAudioLog 69 PR (#69) 

* Audio log event

* Mistakes

* Fix build errors

* Update EXILED/Exiled.Events/Patches/Events/Player/PlayingAudioLog.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Update EXILED/Exiled.Events/EventArgs/Player/PlayingAudioLogEventArgs.cs

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* 🧠💭😔😞📉😭🤔➡️🧑‍⚕️💬💊📈😌

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* `RecontainedWhenNoScps` feature (#16)

* `[EXILED::EVENTS]` Fixing bug report n.396 (#59)

* Fix

* Added the Bug report

* feat: Added IsDecontaminationEnabled property (#82)

* Multiple change (UwU) (#79)

Add `Player::AddAmmo(Dictionary<ItemType, ushort> ammo)`
Add `Player::GrantLoadout()`
Add `Player::GrantLoadout(RoleTypeId)`
Add `GetEffect<T>()`
Add `Scp3114Role::UpdateIdentity()`
Fixed `Scp3114Role::DisguiseDuration` not being sync to client

* ``[Exiled::CustomRoles]`` ``[Exiled::CustomItems]`` QoL in List commands. (#78)

* Ye

* I dont need to use ``ci list registered`` only ``ci list``

* You now that ``customroles list abilities`` exist ?  no ?  yeah its because never say it the command

* Its the same for me

* Pi pi po po

* Im silly @louis1706 uwu

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* DroppingScp330 Event Fix. (#83)

* Probably fixes it.

* Sigh stylecop

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* ``[Exiled::CustomItems]`` ``[Exiled::API]`` ``[Exiled::CustomRoles]`` Adding news Spawnpoints, Wrapper for Locker and added LockerType (#77)

* QoL

* Added ``RoomSpawnPoint`` for spawning things in a room with a offset property.

* Now Items will be spawned in the MapGenerated event instead of RoundStart avoiding the micro-log for spawning to many pickups in one frame.

* YES YAMATO I USE NULLEABLE

* Shut

* Done

* Created a Wrapper for Locker

* Created LockerSpawnPoint

* I NEED HELP FOR IMPLEMENTING SUPPLYLOCKER I DONT FUCKING KNOW HOW MAKE A TRANSPILER

* I hate you Yamato :D

* Boop

* Why Exiled use MONO.POSIX

* And dont use the nuget for it 💀

* Now it will compile in the page

* Removing Else if (spawnPoint is RoleSpawnPoint roleSpawnPoint) since its not necessary spawnpoint.Position does the same.

* Supressing CS0618  due the obsolet in SpawnLocationType.InsideLocker.
   * Note: SpawnLocationType.InsideLocker its only used in CustomItem.SpawnAll() so it will be fine to deleted this in futures releases.

* Fixing compile action due the warnings

* Adding support for Offset

Almost forget about this :P

* Sorry

I cant resist adding more things

* Adding support for CustomRoles

* Implementing SupplyLocker

* I literally copy the generator transpiler

* Its works i test it.

* Give me my exiled contributor role.

* LockerType enum

* Code part of the code has been taken from MER (https://github.com/Michal78900/MapEditorReborn/blob/dev/MapEditorReborn/API/Extensions/LockerExtensions.cs) - Credits to Michal, i ask him i can use it, not answer yet but if the say no i will use another way.

* SupplyLocker now have a LockerType Property to know what type of Locker is

* LockerSpawnPoint can now chose what locker want to use

* Mimimi warnings

* Re-implementing Locker API

* Re-implementing locker api of Exiled-Team/EXILED#2026

* Update EXILED/Exiled.API/Enums/LockerType.cs

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* I dont like the name of ExiledLockers but

* Resolving #77 (comment)

* Resolving #77 (comment)

* Cleaning Chambers List.

* Fixing CustomWeapon

* Fixing a Bug with custom items with spawning in old SpawnLocationType.InsideLocker

* Update Map.cs

Removing blank line.

* MORE

* Added GetRandomSpawnPoint() in Chamber

* Added AddItemToSpawn((ItemType itemType, int quantity = 1, bool spawnIfIsOpen = false)) in Chamber

* Added IsOpen in chamber.

* Fixing obsolet use

* Sorry @VALERA771

* Resolve #77 (review)

* Update Exiled.Loader.csproj

* Resolving #77 (comment)

* Update MapHandler.cs

Reduce the delay on spawning items, its not necessary to be to long

* Ups

Ups

---------

Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>

* `[Exiled::API]` Adding new properties for `FpcRole` (#65)

* 👉👈

* suggestions

* no more bc

---------

Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>

* Update programs.yml

* Scp0492 change apperance fix (#87)

* 0492 appearance change fix.

* Yamato is correct, ZombieRole also inherits StandardRoleBase

* Stylecop, sigh

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Add plugin website

* fix (#95)

* Replace with exiled wrapper class (#94)

* Fix Role NRE (#66)

* `[Exiled::API]` New way to register parent commands (#74)

* uwu

* optimising

* Allow `ID_Dedicated`/`null` for `Npc.UserId` Parameter (#75)

* Npc

* Fix Build Error

* Update EXILED/Exiled.API/Features/Npc.cs

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Fix for the PR

* Fix Pr

* Fixing  a small issue if the player is choosing something not ID_DEDICATED

* Fix

* forgot

---------

Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>

* Update Exiled.Loader.csproj (#80)

* It gives me anxiety to use something that can be a nuget.

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* [Events] Fix crash (#96)

* fix

* oh, already made in #95

* Random fixes (#103)

* fixes

* also

* Adding Turning On All Lights (#105)

* `[EXILED::Events]` Introduce `hub install` command (#101)

* feat: introduce plugin installation command

* fix: fix build errors

wtf was this actually

* version bump

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>
Co-authored-by: 永安404 <101850798+YongAn404@users.noreply.github.com>
Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>
Co-authored-by: X <24619207+Undid-Iridium@users.noreply.github.com>
Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>
Co-authored-by: IRacle <zornik2006@yandex.ru>
Co-authored-by: x3rt <x3rtdev@gmail.com>
Co-authored-by: sky <99112969+skyyt15@users.noreply.github.com>
Co-authored-by: TtroubleTT <121741230+TtroubleTT@users.noreply.github.com>
Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Co-authored-by: ZeroTwo <63092138+NotZer0Two@users.noreply.github.com>
Co-authored-by: FoxWorn3365 <61429263+FoxWorn3365@users.noreply.github.com>
Co-authored-by: DrBright <125764730+alexomur@users.noreply.github.com>
Co-authored-by: SrLicht <francoquiroz_13@live.com>
Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>
Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>
Co-authored-by: Joseph <108951296+Josephfallen@users.noreply.github.com>
Co-authored-by: Panikorovskii Vladislav <68610520+bladuk@users.noreply.github.com>

* Update README.md

* Update push_nuget.yml

* Update push_nuget.yml

---------

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: IRacle <79921583+IRacle1@users.noreply.github.com>
Co-authored-by: 永安404 <101850798+YongAn404@users.noreply.github.com>
Co-authored-by: Misaka-ZeroTwo <45165615+Misaka-ZeroTwo@users.noreply.github.com>
Co-authored-by: X <24619207+Undid-Iridium@users.noreply.github.com>
Co-authored-by: Ika <36999341+IkaOverride@users.noreply.github.com>
Co-authored-by: IRacle <zornik2006@yandex.ru>
Co-authored-by: x3rt <x3rtdev@gmail.com>
Co-authored-by: sky <99112969+skyyt15@users.noreply.github.com>
Co-authored-by: TtroubleTT <121741230+TtroubleTT@users.noreply.github.com>
Co-authored-by: Nameless <85962933+Misfiy@users.noreply.github.com>
Co-authored-by: ZeroTwo <63092138+NotZer0Two@users.noreply.github.com>
Co-authored-by: FoxWorn3365 <61429263+FoxWorn3365@users.noreply.github.com>
Co-authored-by: DrBright <125764730+alexomur@users.noreply.github.com>
Co-authored-by: SrLicht <francoquiroz_13@live.com>
Co-authored-by: Vladislav Popovič <vladislavcs@proton.me>
Co-authored-by: Alex Rouse <123724383+ALEXWARELLC@users.noreply.github.com>
Co-authored-by: Joseph <108951296+Josephfallen@users.noreply.github.com>
Co-authored-by: Panikorovskii Vladislav <68610520+bladuk@users.noreply.github.com>
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6 participants