This is a AB testing project of Datacamp about Mobile Games. I finished it on Datacamp project page and move it to my Github as a repository.
Cookie Cats is a hugely popular mobile puzzle game developed by Tactile Entertainment. It's a classic "connect three" style puzzle game where the player must connect tiles of the same color in order to clear the board and win the level. It also features singing cats. We're not kidding!
As players progress through the game they will encounter gates that force them to wait some time before they can progress or make an in-app purchase. In this project, we will analyze the result of an A/B test where the first gate in Cookie Cats was moved from level 30 to level 40. In particular, we will analyze the impact on player retention.
To complete this project, you should be comfortable working with pandas DataFrames and with using the pandas plot method. You should also have some understanding of hypothesis testing and bootstrap analysis.
- Of cats and cookies
- The AB-test data
- The distribution of game rounds
- Overall 1-day retention
- 1-day retention by AB-group
- Should we be confident in the difference?
- Zooming in on the difference
- The probability of a difference
- 7-day retention by AB-group
- Bootstrapping the difference again
- The conclusion
You can find more information about the project at the link: https://app.datacamp.com/learn/projects/184
Enjoy!