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[XR] Fix XR picking in utility laters #12998
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Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). |
Snapshot stored with reference name: Test environment: To test a playground add it to the URL, for example: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12998/merge/index.html#WGZLGJ#4600 Links to test babylon tools with this snapshot: https://playground.babylonjs.com/?snapshot=refs/pull/12998/merge To test the snapshot in the playground with a playground ID add it after the snapshot query string: https://playground.babylonjs.com/?snapshot=refs/pull/12998/merge#BCU1XR#0 |
Visualization tests for webgl1 have failed. If some tests failed because the snapshots do not match, the report can be found at If tests were successful afterwards, this report might not be available anymore. |
Visualization tests for webgl2 have failed. If some tests failed because the snapshots do not match, the report can be found at If tests were successful afterwards, this report might not be available anymore. |
Resolving the vis-tests issue |
[XR] Fix XR picking in utility laters Former-commit-id: a3f21875a95a241101347f8d2767795431c5d96b
See https://forum.babylonjs.com/t/holographicslate-slate-gizmo-seems-to-be-broken-in-oculus-quest-2/34060
This PR should work after this is merged:
https://playground.babylonjs.com/#SYD2M2#40