Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add the possibility to pass prefilterOnLoad flag for an environment texture #12396

Merged
merged 1 commit into from
Apr 14, 2022

Conversation

ton-solutions
Copy link
Contributor

No description provided.

@azure-pipelines
Copy link

Please make sure to tag your PR with "bug", "new feature" or "breaking change" tags.

@azure-pipelines
Copy link

Snapshot stored with reference name:
refs/pull/12396/merge

Test environment:
https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12396/merge/index.html

To test a playground add it to the URL, for example:

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/12396/merge/index.html#WGZLGJ#4600

To test the snapshot in the playground itself use (for example):

https://playground.babylonjs.com/?snapshot=refs/pull/12396/merge#BCU1XR#0

@deltakosh deltakosh requested a review from sebavan April 14, 2022 17:38
@deltakosh deltakosh merged commit 6208386 into BabylonJS:master Apr 14, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants