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EyeOffset

Scott Hunter edited this page May 29, 2019 · 9 revisions

This page describes the possible content of a CZML document or stream. Please read CZML Structure for an explanation of how a CZML document is put together.

EyeOffset

An offset in eye coordinates which can optionally vary over time. Eye coordinates are a left-handed coordinate system where the X-axis points toward the viewer's right, the Y-axis poitns up, and the Z-axis points into the screen.

Extends: InterpolatableProperty

Extends: DeletableProperty

Interpolatable: yes

Properties

cartesian - Cartesian3Value

The eye offset specified as a three-dimensional Cartesian value [X, Y, Z], in eye coordinates in meters. If the array has three elements, the eye offset is constant. If it has four or more elements, they are time-tagged samples arranged as [Time, X, Y, Z, Time, X, Y, Z, ...], where Time is an ISO 8601 date and time string or seconds since epoch.

reference - ReferenceValue

The eye offset specified as a reference to another property.

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