Releases: 4sval/FModel
FModel v2.3
FModel 2.3
- You can now create STW Hero icons
Content/Heroes/
-pakchunk10_s6-WindowsClient.pak
- You can now create STW Defender icons
Content/Items/Defenders/
-pakchunk10_s6-WindowsClient.pak
- You can now create Ammo icons thanks to AyeTSG
- Weapon icons will have their bullet type displayed
- Automatic mount point detection
- Description text is now wrapped
- Fixed challenges with multiple rewards for the same completion count (aka Gemini & Skull Brite rewards)
- Fixed FortBytes challenges
- Less command line argument thanks to Waddlesworth
- Bug fixes
IMPORTANT: Tag me on Twitter @AsvalFN if loading one of the pak1000+ doesn't work
FModel v2.2.2
FModel 2.2.2
- Fixed rarities
- Fixed some icons not loading
- Fixed pakchunk1_s1-WindowsClient.pak
FModel v2.2.1
FModel 2.2.1
- Backup PAKs now support dynamic .PAKs (aka pak1000+)
- Fixed PCB Challenges' icon
- Improved loading speed
- Important bug fixes
FModel v2.2
FModel 2.2
- Less Command line argument thanks to Waddlesworth (still working on it)
- Challenges rewards that are banners are now supported
- Challenges Completion Rewards are now displayed
- Added Auto Update
- Same settings file if multiple assembly version (starting in 2.2, no need to set everything again)
- Bug fixes
FModel v2.1.1
FModel 2.1.1
- Reworked Challenges Icon:
- Better colors to match the in-game ui (yes again)
- The reward is now displayed as an icon
- Count is now a slider under the description
- Marvel Cosmetics now use the red rarity
- Improved Update Mode
- Fixed crash because of fonts on windows 7 & 8
- Fixed FModel crash because PAKs were used by something else
- Bug fixes
FModel v2.1
FModel 2.1
• Added a search window to search a specific asset in a .PAK file (still need improvements)
• Fixed some icons for Cosmetics.UserFacingFlags (Traversal, Reactive, HasVariants, ...)
• Removed the hours in the challenges' watermark
• Bug fixes
FModel v2.0.1
FModel 2.0.1
• Added Cosmetics.UserFacingFlags to the Cosmetic Icon Creation (Traversal, Reactive, HasVariants, ...)
• Improved Challenges Icons design to match the in-game UI if available
• Challenges Icons are now watermarked
• The tree is now ordered alphabetically
• Bugs fix
FModel v2.0
FModel 2.0 Initial Release
• FModel now uses .NET Framework 4.7.1
• Improved Speed
• No key.txt
anymore
• New UI
• New Multithreading System
• Stop Button Added
• Find Serialized Strings Added (Ctrl F/G/I here)
• Challenges Now Display The Reward
• Code Quality Improvements
• Bugs fix
FModel v1.6
[Updated 14/04] Fix for Golf Set
IF YOU CRASH AT LAUNCH, PLEASE DELETE YOUR OLD SETTINGS FILE C:\Users\your-name\AppData\Local\FModel
Fortnite 8.30
• Fixed GUID detection
• Reworked single pak loader
• Added 8.20 Backup file to load difference in 8.30 Download
• Fixed Update Mode bugs
FModel v1.5
Introducing the Update Mode
Added featured image option for characters' icon creation
Bugs fix