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Releases: 4sval/FModel

FModel v3.0.4.1

15 Mar 14:42
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FModel 3.0.4.1

  • Added Forged & Enlightened cosmetic flags
    - See CID_701_Athena_Commando_M_BananaAgent
    - See CID_695_Athena_Commando_F_DesertOpsCamo
  • Fixed a bug where you couldn't create gallery icons
  • Fixed cosmetics translation when they are in a dynamic pak file
  • Fixed STW strings, not translated
  • Fixed Empty path name isn't legal error

FModel v3.0.4

22 Feb 03:08
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FModel 3.0.4

  • Fortnite C2S2 stable fix
  • Big thank to Not Officer for helping me getting a working file list ♥️

3.1.0 is coming...

FModel v3.0.3

22 Jan 20:27
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FModel 3.0.3

  • New UFF Icons for Heroes and Weapons (top left icons)
    - These icons help to identify heroes and weapons' type
  • Hotfixed strings will never be outdated anymore if you don't play the game a lot
  • Watermarks don't need to be a square anymore
    - That means they won't be stretched anymore if they aren't a square
    - This may change how your current watermark is scaled
  • A lot of bug fixes

FModel v3.0.2

08 Dec 20:04
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FModel 3.0.2

  • Added Global Messages
    - This feature allows me to send messages to all users, in case a feature doesn't work or something else
  • Added Accurate Colors rarity
    - This new rarity use the game files colors (aka in-game colors)
    - These colors aren't 100% like it is in-game but they are as close as possible, feel free to try it out
  • Added Logs
    - Everything you do will be logged in a text file
    - If you have any issue with FModel, this is the first file to send me
    - Located under your output folder/Logs/FModel-Log-Date.txt
  • Added Introduced in ...
    - For every cosmetics, the description will also display the cosmetic introduction date
  • Improved auto-generated rarities colors
  • Fixed error with downloaded backups
  • Fixed Challenges with the new XP Amount (52k XP)
  • Fixed Challenges completion text for Polish users
  • More Bug fixes

FModel v3.0.1

11 Nov 17:10
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FModel 3.0.1

  • THE BACKUP FORMAT HAS CHANGED use this to convert your .xml files to the new format

  • Update Mode is back
    - Same as before but you can now add your own asset type to auto-extract
    - Enter a name and the path to your asset type you wanna extract, press Add and let the program do what you are too lazy to do 🙃

  • Added auto series detection
    - Serie rarities will be auto-detected and colors auto-converted to create the item background

  • Added auto .PAK files and main AES key detection
    - If your .PAK files path isn't set, FModel will auto-detect it
    - If the main AES key isn't set, FModel will set the latest one thank to BenBotAPI
    - Thank you PsychoPast

  • Added up/down button while merging pictures

  • Added option to auto open sounds or not

  • Added option to reload dynamic AES keys

  • Improved backup files
    - New format to make the backup file lighter (tysm FunGames)

  • Improved Difference Mode
    - The tree will be disabled until all the files are added (this should delete the insane lag it did)
    - Deleted assets will be logged, like before

  • No more ... while drawing text on images

  • Bug fixes
    - Blurry watermark
    - Auto-saving Textures
    - Freeze while auto-saving file raw data

FModel v3.0

27 Oct 18:34
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New Chapter, new FModel (maybe not everytime 😅)

I'm gonna do a Fortnite move, no changelog, just try it out.
This is the first public release of 3.0 so join the new Discord Server here, if you find any issues, let me know asap.

FModel v2.4.5.3

15 Oct 16:13
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El famoso fix de la muerte. sorry for the delay

Next Update: FModel 3.0 ⚫️

FModel v2.4.5.2

18 Sep 21:39
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FModel 2.4.5.2

  • Added hotfixed string support (all languages)
    - Set_01_KA names like this one should be automatically changed when the actual name will be added to the hotfix file
    - Fortnite\FortniteGame\PersistentDownloadDir\EMS\a22d837b6a2b46349421259c0a5411bf
    - This is still in beta and may cause errors while trying to generate the image

  • Added new rarities
    - Dark rarity
    - DC rarity

  • Bug fixes
    - Fixed QuestBundle_Event_BlackMonday.uasset
    - Fixed MissionBundle_S10_09.uasset

FModel 3.0 is coming, with new features, ...

FModel v2.4.5.1

27 Aug 16:16
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FModel 2.4.5.1

  • FModel 2.4.5 Changelog

  • Bug fixes
    - Fixed some pickaxes Item Definition (from Pickaxe_ID_269_WWIIPilotSciFi.uasset to Pickaxe_ID_STW007_Basic.uasset)
    - Fixed MissionBundle_S10_06.uasset
    - Fixed a little issue with the Minimalist rarity design

FModel v2.4.5

26 Aug 20:40
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FModel 2.4.5

  • Added a new rarity design
    - It's basically the default rarity design but the Item Name and Item Description sizes are increased
    - Item Type, Item Source and Weapon Stats don't appear on this design

  • Improved Challenges Theme Creator
    - You can now delete your current banner
    - If no custom banner set, the original banner (from the game files), if exists, will be used with your custom color

  • Added support for multiple UserFacingFlags
    - That's the little icons displayed top left
    - Also added support for BuiltInEmote

  • Fixed Settings and Update Mode forms
    - Fixed visual bugs here and there

  • Removed Twitter integration
    - I removed it because it wasn't what i wanted
    - It was buggy, ugly and not used a lot due to the shitty UX

  • Quality of use improvements
    - All rarity designs are drawn hence FModel is lighter
    - Challenges completion texts support upper / lower case in all languages
    - Added code folding
    - Wraps now have their own Short Description
    - BREAKING CHANGE: .locres file serializer doesn't contain LocResText anymore
    - Implemented a right click button on SearchFiles form to copy the path of an asset
    - Simplified the updater form (when FModel can be updated)
    - Uniformed console colors

  • Bug fixes