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Data Oriented Engine

A template framework. Suitable for data-oriented app design following the foundation of ECS.
The whole idea is to bring the performance of the DOD and the readability of other languages to C++.

TODO

  • a better README and documentation
  • gcc Ofast compatibility
  • currect version-ing
  • EntityCommandBuffer
  • Garbage collection and recource managment
  • rewrite tests
  • remove unused includes
  • simple systems (transform/hierarchy)
  • job chunks buffering
  • minimal os-specific main loop (to executing systems, reading system inputs)

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(under deveopment) Data oriented game engine inspired from Unity DOTS and ENTT

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