Minecraft clone made with C#/OpenTK library. It's pretty poorly optimized, but it should work fine.
I made this game to learn OpenGL and the C# programming language, so the code it's a total mess. The game has the basic features of a Minecraft voxel-engine:
- Chunk mesh generation
- Infinite world
- Breaking/placing blocks
Only tested with Windows 10 x64
- Download and install .NET SDK if you don't have it.
- Just run dotnet run from the terminal inside the project folder and the game should run!