A easy to use animation system for Unity projects that doesn't require an Animator Controller. Simply attach the Animation State Manager component to GameObject, and manage animation states directly from the Inspector. Assign animation clips, audio clips, or even animation events with ease. Once configured, seamlessly trigger animation states via code. Good solution for quick prototyping or managing simple straightforward animation states.
See the package's sample for demonstration.
- Open your Unity project.
- Navigate to Window > Package Manager.
- Click the + button in the top-left corner, and select "Add package from git URL...".
- Paste the following Git URL:
https://github.com/igooose/Unity-AnimationSystem.git/?path=Assets/AnimationSystem
- Click Add to install the package.