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Initialize COM before making any calls to FMOD API #68

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10 changes: 9 additions & 1 deletion FMODStudio/Source/FMODStudio/Private/FMODStudioModule.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -421,6 +421,14 @@ FString FFMODStudioModule::GetDllPath(const TCHAR *ShortName, bool bExplicitPath

bool FFMODStudioModule::LoadLibraries()
{
#if PLATFORM_WINDOWS
if (!FWindowsPlatformMisc::CoInitialize())
{
UE_LOG(LogFMOD, Error, TEXT("Could not initialize COM library!"));
return false;
}
#endif

#if PLATFORM_IOS || PLATFORM_TVOS || PLATFORM_ANDROID || PLATFORM_LINUX || PLATFORM_MAC || defined(FMOD_DONT_LOAD_LIBRARIES)
return true; // Nothing to do on those platforms
#else
Expand Down Expand Up @@ -1533,4 +1541,4 @@ void FFMODStudioModule::ActivateAudioSession()
}
#endif

#undef LOCTEXT_NAMESPACE
#undef LOCTEXT_NAMESPACE