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Godot RPG

Project: Requiem - Work in progress RPG built in Godot 4 with GDScript

Current design doc (TTRPG version)

Credits

Unfinished Features / Todo List

  • Magic: Implement MP costs for spells
  • Magic: Implement Affinity Points or other system for levelling affinities
  • Affinities: Implement Mastery
  • Affinities: Implement Scanning
  • Levelling: Implement levelling up with shared XP pool and Hoard system
  • Battle mechanics: Implement Knockdown rolls
  • Battle mechanics: Implement Saving Throws