Project: Requiem - Work in progress RPG built in Godot 4 with GDScript
Current design doc (TTRPG version)
- Third Person Controller template by WaffleAWT
- Godot debug console plugin by Jitspoe
- Mixamo Bone Map by catprisbrey
- Magic: Implement MP costs for spells
- Magic: Implement Affinity Points or other system for levelling affinities
- Affinities: Implement Mastery
- Affinities: Implement Scanning
- Levelling: Implement levelling up with shared XP pool and Hoard system
- Battle mechanics: Implement Knockdown rolls
- Battle mechanics: Implement Saving Throws