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GameEngine

A modular 2D game engine written in C++ using an archetype-based ECS (Entity Component System) architecture.

Demo1

Features

  • 2D rendering pipeline (OpenGL)
  • Archetype ECS for fast iteration

Dependencies

Included as Git submodules:

Build

git clone --recurse-submodules https://github.com/TimosPal/GameEngine.git
cd GameEngine
mkdir build && cd build
cmake ..
make

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2D C++ game engine with archetype-based ECS and OpenGL rendering

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