Animated Java v1.4.0
Changes
- Added a warning when using a display item that doesn't use
item/generated
as it's model parent. - Added an asset download progress bar to the loading popup.
- Added Root-based commands keyframes.
- Added an
item_display
mode to Item Displays. - Added Custom Name and Custom Name Visible to bone, item display, and block display configs.
- Improved Dialog Item UI interactivity.
- Added ticking commands blueprint setting.
- Split advanced resource pack settings into
advanced_resource_pack_settings
andadvanced_resource_pack_folders
. - Moved bone interpolation mod into it's own file.
- Added asset manager loading bar.
- Added a MDFU entry for v1.4.0.
- Added reset buttons to config dialog items.
- Cleaned up index imports.
- Implemented #265
Fixes
- Fixed #274
- Fixed #268
- Fixed #255
- Fixed locator commands not functioning.
- Fixed animation renderer not correctly gathering variant keyframe execute conditions.
- Fixed variant apply functions not actually doing anything.
- Removed locator debug bubbles.
- Fixed missing node configs causing crash when hashing rigs.
How to Install
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js
file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.