Animated Java v1.0.0
Animated Java v1.0.0 is finally here! 🎉
This is the biggest update yet, with many new features, improvements, and bugfixes to enjoy!
Major Changes
- Source completely re-written from scratch.
- Massive UI Overhaul.
- Minecraft 1.21 support.
- Massive performance improvements. Over 25x faster than
v0.4.8
! - Resource Pack-less animations. Animate models without any custom models!
- Text Displays. Preview, edit, and animate Text Displays in-Blockbench! (Custom font support coming soon:tm:)
- Locators can now be entity-less, and no longer get left behind when a Rig Instance isn't animating.
- Command Keyframes have been moved into the Locator timeline instead of the Effects Animator.
- Command Keyframes can now be set to repeat every
x
ticks in an animation. - Keyframes now have new easing options.
- Bone configs can now be configured per-Variant.
- Rig renderbox preview, and customization.
- Optional storage-based animation system. Vastly reduced function count at the cost of performance.
- Plugin JSON export has been streamlined, and includes a fully-featured JSON schema.
The full changelog can be found here
Installing v1.0.0
You can install the latest release of AJ from the Blockbench plugin list, or manually with the animated_java.js
file below.
Don't know how to use the Blockbench plugin list? Follow this tutorial.
Migrating Projects from Older Versions of AJ
You can follow this guide to migrate your .ajmodels
to .ajblueprints
.
Brand New Website
The Animated Java website has gotten a re-write as well!
You can find it at https://animated-java.dev!