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---
layout: default
title: Qi ZHANG's Homepage
---
<div class="blurb">
<img src="https://csse.szu.edu.cn/attachment/base64/img_166116650168325_.jpg" title="zq" alt="zq", height="200" width="200" >
<h3> Hi there, I'm ZHANG Qi (张琦)!</h3>
<p> August 2022-Now, Assistant Professor (tenure-track) with <a href=https://vcc.tech/index.html> Visual Computing Research Center</a>
(led by <a href=https://vcc.tech/~huihuang>Prof. Hui Huang</a>),
<a href=https://csse.szu.edu.cn/>College of Computer Science and Software Engineering</a>,
<a href=https://www.szu.edu.cn/>Shenzhen University</a> (VCC, CSSE, SZU).
</p>
<p> April 2022-July 2022, Distinguished Associate Researcher within <a href="https://ailab.szu.edu.cn/"> Guangdong Laboratory of Artificial Intelligence and Digital Economy (SZ)</a>.
</p>
<p>
From May 2021-April 2022, I was a Post-doc researcher at VISAL, Department of Computer Science,
<a href="https://www.cityu.edu.hk/">City University of Hong Kong</a>,
supervised by
<a href="http://www.cs.cityu.edu.hk/~abchan/">Prof. Antoni Chan</a>. I earned my Ph.D. degree from the same lab in 2021.
</p>
<p>My research interest includes
<font color="black">Computer Vision</font>,
<font color="black">Machine Learning</font>,
<font color="black">Crowd Counting</font>,
<font color="black">Multi-Camera Surveillance</font> and
<font color="black">3D Scene Understanding</font>.
</p>
<p>
<a href="/about">Read more about me.</a>
</p>
<h3>Selected Publications</h3>
<p> <strong>Qi Zhang</strong>, Kaiyi Zhang, Antoni B. Chan, and Hui Huang*. <a href='https://arxiv.org/pdf/2409.01726'>Mahalanobis Distance-based Multi-view Optimal Transport for Multi-view Crowd Localization</a>. ECCV 2024.
[<a href="https://vcc.tech/research/2024/MVOT">Project & Code</a>]</p>
<p><strong>Qi Zhang</strong> and Antoni B. Chan.
<a href="https://link.springer.com/article/10.1007/s11263-022-01685-7">3D Crowd Counting via Geometric Attention-guided Multi-View Fusion</a>.
International Journal of Computer Vision (IJCV), 130:3123–3139, 2022.[<a href="http://visal.cs.cityu.edu.hk/research/aaai20-3d-counting/">Project Page</a>]
</p>
<p><strong>Qi Zhang</strong> and Antoni B. Chan.
<a href='https://link.springer.com/article/10.1007/s11263-022-01626-4'>Wide-Area Crowd Counting: Multi-View Fusion Networks for Counting in Large Scenes</a>.
International Journal of Computer Vision (IJCV), 130:1938-1960, 2022.[<a href="http://visal.cs.cityu.edu.hk/research/cvpr2019wacc/">Project Page</a>].
</p>
<p><strong>Qi Zhang</strong>, Wei Lin, and Antoni B. Chan.
<a href='https://openaccess.thecvf.com/content/CVPR2021/papers/Zhang_Cross-View_Cross-Scene_Multi-View_Crowd_Counting_CVPR_2021_paper.pdf'>Cross-View Cross-Scene Multi-View Crowd Counting</a>.
In: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR):557-567, Jun 2021.
[<a href="http://visal.cs.cityu.edu.hk/research/cvcs/">Project Page</a>][<a href="http://visal.cs.cityu.edu.hk/research/cvcs_dataset/">Dataset</a>].
</p>
<p><strong>Qi Zhang</strong> and Antoni B. Chan.
<a href="http://visal.cs.cityu.edu.hk/static/pubs/conf/cvpr19-wacc.pdf">Wide-Area Crowd Counting via Ground-Plane Density Maps and Multi-View Fusion CNNs</a>.
In: IEEE/CVF Conf. on Computer Vision and Pattern Recognition (CVPR), Long Beach, June 2019.
[<a href="http://visal.cs.cityu.edu.hk/research/cvpr2019wacc/">Project Page</a>].
</p>
<h3>Professional Service</h3>
<p> CVPR (2020-), AAAI (2021-2024), ICCV (2021, 2023), ACM MM (2021, 2024), ECCV (2022, 2024), NeurIPS (2023), EUROGRAPHICS (2024), ICLR (2024), ICML (2024), IJCAI (2024),
ICPR (2020, 2022), ACCV (2020, 2022, 2024), WACV (2021-2024), ICME (2023), 3DV (2022), CVM (2023-2025), CGI (2023-2024) PC/Reviewer; CVM 2023 Image & Video Processing Session Chair.<p>
<p> International Journal of Computer Vision (IJCV), IEEE Transactions on Image Processing (IEEE TIP),
IEEE Transactions on Neural Networks and Learning Systems (IEEE TNNLS),
IEEE Transactions on Multimedia (IEEE TMM),
IEEE Transactions on Circuits and Systems for Video Technology (IEEE TCSVT),
Information Fusion, Journal of Computer Science and Technology (JCST), IEEE Internet of Things Journal (IoT), Computer Animation & Virtual Worlds (CAVW),
IEEE Transactions on Consumer Electronics (IEEE TCE), Scientific Reports, International Journal of Machine Learning and Cybernetics,
IEEE Access, IET Computer Vision, IET Electronics Letters, Frontiers of Computer Science Reviewer. <p>
</div>