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changed color setting to client
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updated readme
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wsaunders1014 committed Sep 10, 2020
1 parent ab6e3b5 commit f2b91ed
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2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -6,6 +6,8 @@ Rangefinder: With a single token selected, hold CTRL on the canvas and it will d
Default ruler behaviour is unchanged.

# Changelog
2.1.0 - Added dash measurement, added configurability to work better with other systems.

2.0.5 - Fix issue with distance calculation when you set waypoint before exceeding movement speed. Changed broadcast ruler color to be correct user color instead of using player's color.

2.0.4 - Added ruler broadcasting to others.
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4 changes: 2 additions & 2 deletions showdragdistance.js
Original file line number Diff line number Diff line change
Expand Up @@ -429,7 +429,7 @@ class DragRuler extends Ruler{
game.settings.register('ShowDragDistance', 'maxSpeedColor', {
name: "ShowDragDistance.maxSpeedColor-s",
hint: "ShowDragDistance.maxSpeedColor-l",
scope: "world",
scope: "client",
config: true,
default: '#FF0000',
type: String
Expand All @@ -456,7 +456,7 @@ class DragRuler extends Ruler{
game.settings.register('ShowDragDistance', 'dashSpeedColor', {
name: "ShowDragDistance.dashSpeedColor-s",
hint: "ShowDragDistance.dashSpeedColor-l",
scope: "world",
scope: "client",
config: true,
default: '#00FF00',
type: String
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