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I'm currently developing an app for Unity's WebGL, wanting to use AR markers in this app, and wondering if I can use ARnft. So, I would like to receive a sample (event only) without three.js.
The text was updated successfully, but these errors were encountered:
I'm currently developing an app for Unity's WebGL, wanting to use AR markers in this app, and wondering if I can use ARnft. So, I would like to receive a sample (event only) without three.js.
Hi @gtk2k ufortunately i have no experience with Unity. Anyway ARnft lib not depends on threejs. It send data via events and just you need to listen to it. I made this separation so you can easily develop your plugin. In a near future i would improve the documentation with these details so it will be easier to develop a plugin.
I would support you but i have no so much time at the moment, and i would improve other part of the lib before. But maybe other WebARKiter's has the required experience and can help you.
I'm currently developing an app for Unity's WebGL, wanting to use AR markers in this app, and wondering if I can use ARnft. So, I would like to receive a sample (event only) without three.js.
The text was updated successfully, but these errors were encountered: