Converting vertex meshes to voxel data and visualizing using VCT
-
Updated
Feb 14, 2017 - C++
Converting vertex meshes to voxel data and visualizing using VCT
Here the voxel modul is located. It's aiming for providing engine independent algorithms to produce valid surface data from 3 dimensional voxel data. Algorithms which manage the Voxel data in chunks is also found here. Specification should be located here too!
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Deep networks for analysis and synthesis of offshore structures.
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.
Store light data for a scene using voxels
A gallery of volumetric images and objects
Common Lisp Voxel Game Engine
A utility to convert voxel data stored in a 3D NumPy array into a collection of OBJ mesh cubes for visualizing, sharing, and rendering.
🖼️ three.js plugin for loading voxel data
Open-source voxel game base C# specification
Universal voxel space standard library
4D reconstruction of developmental trajectories using spherical harmonics
Native Linux / SDL2 Voxel Editor.
C and C++ Minecraft Importer library
Add a description, image, and links to the voxel-data topic page so that developers can more easily learn about it.
To associate your repository with the voxel-data topic, visit your repo's landing page and select "manage topics."