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Here the voxel modul is located. It's aiming for providing engine independent algorithms to produce valid surface data from 3 dimensional voxel data. Algorithms which manage the Voxel data in chunks is also found here. Specification should be located here too!
An implementation of the PolyVox library for Unreal Engine 4, allowing users to place Actors in levels which generate PolyVox voxel chunks and display them in the world.