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Habiclient: C64 Client For Lucasfilm's Habitat

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This repository contains the source code for the original Commodore 64 client used to connect to the world's first MMO, Lucasfilm's Habitat, alongside all necessary build tooling and scripting. If you're interested in learning more about how it works, we've included all the automation required to spin up fresh client disk images.

Builds are accomplished via docker-compose, which will spin up a true powerhouse of a Commodore 64 development container then run through the client build procedure.

Latest Release

The latest release of the Habitat client can be downloaded here:

Please Note

This project is not supported by the Neohabitat Project and is designed for educational purposes. We definitely accept pull requests, however, and encourage adventurous hacking, especially if you enjoy 6502 assembly. There are no guarantees of stability, only of adventure.

Building

To build the client, follow these steps:

  1. Install Docker for your computer's respective platform.
  2. From the checkout root, execute dockerbuild, which will cook up a special docker-compose.yml file to trigger the build process.
  3. When the build completes, the Habitat-A.d64 and Habitat-B.d64 images will land in the Dist subdirectory.

Development

We've supplied a dockershell script which will launch a Bash console within the Docker container used to build the client. The local repository will be mirrored into the /habiclient directory within this container environment.

The Makefile at the root of the repository contains all necessary targets to build the client's disk images. In particular, running make diska will build the Habitat-A.d64 image while running make diskb will build the Habitat-B.d64 image.

Testing

Once client images have been built, you can test them by simply launching Habitat-A.d64 in VICE under drive #8. As you might imagine, you can bring it up with LOAD"*",8,1. Once you've entered in your details and the Habitat splash screen appears, the client will ask you to insert the next disk. This is your cue to swap Habitat-B.d64 into drive #8.

Help!

This client is not officially supported by the Neohabitat Project, but enterprising developers often congregate on the project's Slack within the #troubleshooting room.

Credits

All client code was written by Chip Morningstar, F. Randall Farmer, Aric Wilmunder and Janet Hunter. The Neohabitat launcher as well as the a65toprg, filldisk, habdiska, mcmgtrim and mtobin build tools were written by Gary Lake. Dockerization and buildmeistering support was provided by Steve Salevan.