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hotkey_bind.go
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hotkey_bind.go
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package main
import (
"strings"
"time"
"golang.design/x/hotkey"
)
var bindingChan = make(chan *hotkey.Hotkey, 1)
// Listen for the already bind hotkey event. Blocks the calling thread.
func ListenForHotkey(actionCallback func()) {
binding := <-bindingChan
for {
select {
case newBinding := <-bindingChan:
if binding != newBinding {
err := binding.Unregister()
if err != nil {
panic(err)
}
binding = newBinding
}
continue
case _, ok := <-binding.Keyup():
if !ok {
continue
}
default:
time.Sleep(time.Millisecond * 100)
continue
}
actionCallback()
}
}
// Creates a new binding for a hotkey with optional modifiers
func SetNewBinding(modifierIndexes []int, keyIndex int) (string, error) {
var hkMods = make([]hotkey.Modifier, len(modifierIndexes))
for i, selectedIdx := range modifierIndexes {
hkMods[i] = AllModifiers[selectedIdx]
}
key := AllHotkeys[keyIndex]
hkBind := hotkey.New(hkMods, key)
err := hkBind.Register()
if err != nil {
return "", err
}
bindingChan <- hkBind
return bindingToLabel(hkMods, key), nil
}
// All possible modifiers for a hotkey binding
var AllModifiers = []hotkey.Modifier{hotkey.ModCtrl, hotkey.ModAlt, hotkey.ModWin, hotkey.ModShift}
// All possible hotkeys for a binding
var AllHotkeys = []hotkey.Key{
hotkey.Key0,
hotkey.Key1,
hotkey.Key2,
hotkey.Key3,
hotkey.Key4,
hotkey.Key5,
hotkey.Key6,
hotkey.Key7,
hotkey.Key8,
hotkey.Key9,
hotkey.KeyA,
hotkey.KeyB,
hotkey.KeyC,
hotkey.KeyD,
hotkey.KeyE,
hotkey.KeyF,
hotkey.KeyG,
hotkey.KeyH,
hotkey.KeyI,
hotkey.KeyJ,
hotkey.KeyK,
hotkey.KeyL,
hotkey.KeyM,
hotkey.KeyN,
hotkey.KeyO,
hotkey.KeyP,
hotkey.KeyQ,
hotkey.KeyR,
hotkey.KeyS,
hotkey.KeyT,
hotkey.KeyU,
hotkey.KeyV,
hotkey.KeyW,
hotkey.KeyX,
hotkey.KeyY,
hotkey.KeyZ,
}
// some utility methods...
func bindingToLabel(mods []hotkey.Modifier, key hotkey.Key) string {
s := new(strings.Builder)
for _, v := range mods {
if v == 0x0 {
continue
}
s.WriteString(modifierToString(v) + " + ")
}
s.WriteString(hotkeyToString(key))
return s.String()
}
func modifierToString(md hotkey.Modifier) string {
switch md {
case hotkey.ModAlt:
return "Alt"
case hotkey.ModCtrl:
return "Ctrl"
case hotkey.ModShift:
return "Shift"
case hotkey.ModWin:
return "Win"
default:
panic("unexpected modifier " + string(md))
}
}
func hotkeyToString(v hotkey.Key) string {
if v <= 0x39 {
return string((v - 0x30) + '0')
} else if v <= 0x5A {
return string((v - 0x41) + 'A')
} else {
panic("unexpected key found: " + string(v))
}
}