-
Notifications
You must be signed in to change notification settings - Fork 0
/
build.rs
315 lines (299 loc) · 12.7 KB
/
build.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
use inflections::case::to_snake_case;
fn main() -> std::io::Result<()> {
let mut generated_tests = String::new();
let zones = [
"Zone::Deck",
"Zone::Hand { public: true }",
"Zone::Hand { public: false }",
"Zone::Field",
"Zone::Graveyard",
"Zone::Limbo { public: true }",
"Zone::Limbo { public: false }",
"Zone::CardSelection",
"Zone::Casting",
"Zone::Dust { public: true }",
"Zone::Dust { public: false }",
];
// Generate tests for moving from/to all ones excluding attachments.
for card_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
// Option<Player>
for base_card_type in &["BaseCard::Basic", "BaseCard::WithAttachment"] {
// BaseCard
for from_player in &["0", "1"] {
for to_player in &["0", "1"] {
for from_zone in &zones {
for to_zone in &zones {
let stripped_name = identifier_ify_string(&format!(
"move_ptr_{}_base_{}_from_{}_{}_to_{}_{}",
card_ptr_bucket,
base_card_type,
from_player,
from_zone,
to_player,
to_zone
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_move(
{card_ptr_bucket},
{base_card_type},
{from_player},
{from_zone},
{to_player},
{to_zone},
);
}}",
stripped_name = stripped_name,
card_ptr_bucket = card_ptr_bucket,
base_card_type = base_card_type,
from_player = from_player,
from_zone = from_zone,
to_player = to_player,
to_zone = to_zone,
));
}
}
}
}
}
}
// Generate tests for detaching into all zones.
// Detach {
// parent_ptr_bucket: Zone,
// attachment_ptr_bucket: Option<Player>,
// to_player: Player,
// to_zone: Zone,
// },
for parent_zone in &zones {
for attachment_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for to_player in 0..2 {
for to_zone in &zones {
let stripped_name = identifier_ify_string(&format!(
"detach_parent_in_{}_attachment_ptr_{}_to_{}_{}",
parent_zone, attachment_ptr_bucket, to_player, to_zone
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_detach(
{parent_zone},
{attachment_ptr_bucket},
{to_player},
{to_zone},
);
}}
",
stripped_name = stripped_name,
parent_zone = parent_zone,
attachment_ptr_bucket = attachment_ptr_bucket,
to_player = to_player,
to_zone = to_zone,
));
}
}
}
}
// Generate tests for attaching from all zones except already attached.
// Attach {
// parent_base_card: BaseCard,
// parent_ptr_bucket: Option<Player>,
// parent_zone: Zone,
// card_ptr_bucket: Option<Player>,
// card_owner: Player,
// card_zone: Zone,
// },
for parent_base_card in &["BaseCard::Basic", "BaseCard::WithAttachment"] {
for parent_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for parent_zone in &zones {
for card_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for card_owner in 0..2 {
for card_zone in &zones {
let stripped_name = identifier_ify_string(&format!(
"attach_to_{}_parent_ptr_{}_in_{}_card_ptr_{}_of_{}_in_{}",
parent_base_card,
parent_ptr_bucket,
parent_zone,
card_ptr_bucket,
card_owner,
card_zone,
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_attach(
{parent_base_card},
{parent_ptr_bucket},
{parent_zone},
{card_ptr_bucket},
{card_owner},
{card_zone},
);
}}
",
stripped_name = stripped_name,
parent_base_card = parent_base_card,
parent_ptr_bucket = parent_ptr_bucket,
parent_zone = parent_zone,
card_ptr_bucket = card_ptr_bucket,
card_owner = card_owner,
card_zone = card_zone,
));
}
}
}
}
}
}
// Generate tests for moving an attachment from one parent to another.
// AttachFromAttached {
// parent_base_card: BaseCard,
// parent_ptr_bucket: Option<Player>,
// parent_zone: Zone,
// card_ptr_bucket: Option<Player>,
// card_owner: Player,
// card_zone: Zone,
// },
for parent_base_card in &["BaseCard::Basic", "BaseCard::WithAttachment"] {
for parent_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for parent_zone in &zones {
for card_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for card_owner in 0..2 {
for card_zone in &zones {
let stripped_name = identifier_ify_string(&format!(
"attach_from_attached_to_{}_parent_ptr_{}_in_{}_card_ptr_{}_of_{}_in_{}",
parent_base_card,
parent_ptr_bucket,
parent_zone,
card_ptr_bucket,
card_owner,
card_zone,
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_attach_from_attached(
{parent_base_card},
{parent_ptr_bucket},
{parent_zone},
{card_ptr_bucket},
{card_owner},
{card_zone}
);
}}
",
stripped_name = stripped_name,
parent_base_card = parent_base_card,
parent_ptr_bucket = parent_ptr_bucket,
parent_zone = parent_zone,
card_ptr_bucket = card_ptr_bucket,
card_owner = card_owner,
card_zone = card_zone,
));
}
}
}
}
}
}
// Generate tests for copying cards.
// CopyCard {
// card_ptr_bucket: Option<Player>, // 3
// base_card_type: BaseCard, // 2
// card_zone: Zone,
// deep: bool, // 2
// },
for base_card_type in &["BaseCard::Basic", "BaseCard::WithAttachment"] {
for card_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for card_zone in &zones {
for deep in &[false, true] {
let stripped_name = identifier_ify_string(&format!(
"copy_card_ptr_{}_card_{}_zone_{}_deep_{}",
card_ptr_bucket, base_card_type, card_zone, deep,
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_copy_card(
{card_ptr_bucket},
{base_card_type},
{card_zone},
{deep},
);
}}
",
stripped_name = stripped_name,
card_ptr_bucket = card_ptr_bucket,
base_card_type = base_card_type,
card_zone = card_zone,
deep = deep,
))
}
}
}
}
// Generate tests for resetting cards.
// ResetCard {
// card_ptr_bucket: Option<Player>, // 3
// attachment_type: Option<BaseCard>,//2
// base_card_type: BaseCard, // 2
// card_zone: Zone,
// },
for base_card_type in &["BaseCard::Basic", "BaseCard::WithAttachment"] {
for attachment_type in &[
"None",
"Some(BaseCard::Basic)",
"Some(BaseCard::Attachment)",
] {
for card_ptr_bucket in &["None", "Some(0)", "Some(1)"] {
for card_zone in &zones {
let stripped_name = identifier_ify_string(&format!(
"reset_card_ptr_{}_card_{}_attachment_{}_zone_{}",
card_ptr_bucket, base_card_type, attachment_type, card_zone,
));
generated_tests.push_str(&format!(
"
#[test]
fn test_{stripped_name}() {{
test_reset_card(
{card_ptr_bucket},
{attachment_type},
{base_card_type},
{card_zone},
);
}}
",
stripped_name = stripped_name,
card_ptr_bucket = card_ptr_bucket,
attachment_type = attachment_type,
base_card_type = base_card_type,
card_zone = card_zone,
))
}
}
}
}
// create file
let test_file_path = PathBuf::from(env::var("OUT_DIR").unwrap()).join("generated_tests.rs");
let mut file = File::create(test_file_path)?;
file.write_all(generated_tests.as_bytes())?;
Ok(())
}
fn identifier_ify_string(string: &str) -> String {
to_snake_case(
&string
.replace(&['(', ')', '{', '}'][..], "")
.replace(&[' ', ':'][..], "_")
.replace("__", "_")
.replace("__", "_"),
)
}